[kovarex] [0.17.32] Load crash - EntityGhost consistency

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Qon
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[kovarex] [0.17.32] Load crash - EntityGhost consistency

Post by Qon »

Just updated to latest Factorio version and can't load my savefile from 0.17.31 on the first try. Just crashed and told me to tell you all about it.
Edit: Didn't work on 2nd try either.
Edit: Seems that my main world and the autosaves all crash Factorio. Another world I don't care for that much was loadable.Takes quite a while to go through what works and what doesn't though since Factorio crashes all the time and takes a long time to start up with all my mods.
And the forum still doesn't accept save file uploads. :/

Edit: Still crashes with all mods off. Uploading savefile to a host that accepts 18MB files.
Edit: Savefile to crash your game. Enjoy.
Attachments
factorio-current.log
Trying to load the save without mods.
(6.92 KiB) Downloaded 126 times
factorio-dump-current.dmp
Trying to load the save without mods.
(713.11 KiB) Downloaded 113 times
factorio-current.log
first log mentioned
(31.38 KiB) Downloaded 141 times

Qon
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Re: [0.17.32] Crash when trying to load my save.

Post by Qon »

Btw added savefile to this post
and my other savefile corruption report in case you read these threads before I managed to successfully upload those.

Zinic
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Re: [0.17.32] Crash when trying to load my save.

Post by Zinic »

You can add me as having this bug too, although I don't run any Mods.

Edit: Attached my save file.
Attachments
ThirdFreePlay.zip
(13.1 MiB) Downloaded 125 times

Dilise
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Re: [0.17.32] Load crash - EntityGhost consistency

Post by Dilise »

+1
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factorio-previous.log
(7.7 KiB) Downloaded 135 times

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TruePikachu
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Re: [0.17.32] Load crash - EntityGhost consistency

Post by TruePikachu »

All three of these logs are attempts to load an older map version, and have the secondary error message:

Code: Select all

Error EntityGhost.cpp:625: Other ghost doesn't have exactly 1 connection, but 2

Zinic
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Re: [0.17.32] Load crash - EntityGhost consistency

Post by Zinic »

In any case, it's not a big deal for me since you can rollback to the previous experimental version through Steam, in the mean time. For anyone that doesn't know, it's the same way you selected the experimental beta version through Steam.

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Re: [kovarex] [0.17.32] Load crash - EntityGhost consistency

Post by kovarex »

Hello, thanks for the report and the saves game.
I identified and fixed the bug and both of the provided saves in this thread are loadable with that bugfix.

The error was there basically all the time, but since I added some more rigid consistency checks for the ghost connections, the small problems were uncovered.

FIxed for 0.17.33

Qon
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Re: [kovarex] [0.17.32] Load crash - EntityGhost consistency

Post by Qon »

Thanks kovarex <3
I love the game and all of you who are working on it! :D

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