The Hydra Dilemma - A Coop Factorio Playthrough!

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JoshLittle
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

I also wanted to leave a special thumb up for Fish for the idea of handling with the situation.
And root didn't even get to my ideas... :mrgreen:
If your belt feels too long, your wall is just too short :mrgreen:
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-root
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by -root »

JoshLittle wrote:
And root didn't even get to my ideas... :mrgreen:
Thats because yours are quite harsh!
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

Whaaaat? :shock: :shock: :shock:
My ideas are as non-violant as possible. In one case only a little fish would be harmed, but you put him already in the inventory.

You put Fish nearly to death two times now. So you are not in the position of complaining about harsh ideas, my friend ;)
If your belt feels too long, your wall is just too short :mrgreen:
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by -root »

JoshLittle wrote:You put Fish nearly to death two times now.
Hey, hey, hey. I only count one? When was the second?
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Infectum13 »

Episode 31 - I know Kung Fu

http://youtu.be/HFjC7gNH3Uw
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

Ep 24->25 and Ep 29->30
The last one you didn't watch yet...
But you know that your granade from 29 can cause a tinnitus and that can lead to a suicide ;) I would never consider such a cruel thing :P
If your belt feels too long, your wall is just too short :mrgreen:
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Xecutor »

Infectum13 wrote:Episode 31 - I know Kung Fu
A-ha-ha. I wish there was 'facepalm' button in addition to like and dislike :)
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

Books infectum must have slept on all together:
  • Motivational book: "How to be super happy about fixing things that break up as early as a few moments later" (no spoiler, he later found it*)
  • Horror book: "Birds Logistic-Robots" :lol: (btw: why is there no (custom) bbcode to strike things out?)
  • Superman comic

Some things
But in summary definetly one of the better episodes of the series :D
If your belt feels too long, your wall is just too short :mrgreen:
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Xterminator »

Episode 32, Better Equipment Please! is now live! :D

Sorry for the slight delay folks, but for some reason it decided to not save/upload properly last night so I had to redo it this morning. But now it's up, hope you all enjoy! ^_^
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by JoshLittle »

One of the lamest episodes ever :(
...
If your belt feels too long, your wall is just too short :mrgreen:
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Blackence »

So infectum13 temporarily killed blue science, then fixed it by breaking something else, now that other issue was fixed by Xterminator, breaking blue science again. Nice! :D And there's no iron in parts of the factory even though no blue science production is going on, nice!
I liked the episode. Ignoring JoshLittle's efficient solar layout? check! Trying to fight biters and getting killed, and everyone knew it would happen? check! Breaking stuff? check! Substations? check! (even overlapping substations :-))

Anything that's not 100% efficient is nice for a change.
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by ketil »

I liked this episode.
Except the overlapping substation I did like the solar layout. I think I will build it in my game soon, although without the extra substation. For this series it is excused and enjoyable. For the record I always build my solar layouts with substations after they have been researched because I think they look nicer that way.
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Infectum13 »

Blackence wrote:
So infectum13 temporarily killed blue science, then fixed it by breaking something else, now that other issue was fixed by Xterminator, breaking blue science again. Nice! :D And there's no iron in parts of the factory even though no blue science production is going on, nice!
I liked the episode. Ignoring JoshLittle's efficient solar layout? check! Trying to fight biters and getting killed, and everyone knew it would happen? check! Breaking stuff? check! Substations? check! (even overlapping substations :-))

Anything that's not 100% efficient is nice for a change.
HAHAhaha. nice!
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Infectum13 »

Xecutor wrote:
Infectum13 wrote:Episode 31 - I know Kung Fu
A-ha-ha. I wish there was 'facepalm' button in addition to like and dislike :)[/quote

That would be awesome!
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by Infectum13 »

JoshLittle wrote:Books infectum must have slept on all together:
  • Motivational book: "How to be super happy about fixing things that break up as early as a few moments later" (no spoiler, he later found it*)
  • Horror book: "Birds Logistic-Robots" :lol: (btw: why is there no (custom) bbcode to strike things out?)
  • Superman comic

Some things
But in summary definetly one of the better episodes of the series :D
Now that I understand how logic chest works and robots (by watching everyone else's videos ;) ) I can definitely make it much better next episode.
ible
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by ible »

This series has been very educational for me.

I'm learning all kinds of ways to do things I never thought of, be they efficient, inefficient, or batshit crazy.
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by -root »

ible wrote:This series has been very educational for me.

I'm learning all kinds of ways to do things I never thought of, be they efficient, inefficient, or batshit crazy.
:lol: quote of the series. :lol:
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by FKODgaming »

Episode #33 is online here: http://youtu.be/6IXrx68VuaE

Enjoy with your faces.
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by johntarmac »

JoshLittle wrote:One of the lamest episodes ever :(
...
Now repeat after me...

If I haven't got anything nice to say don't say anything.
If I haven't got anything nice to say don't say anything.
If I haven't got anything nice to say don't say anything.
;)

As for the playthrough, I'm really enjoying everybodies different styles all mashed together, keep it going exactly the way you are. Have fun. :)
ible
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Re: The Hydra Dilemma - A Coop Factorio Playthrough!

Post by ible »

Admittedly there are still things to fix or improve in the factory.

However, for the players who don't see things to fix or improve I suggest you work on expansion and trains to liven things up.
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