[0.17.11] Synchronising save when hosting multiplayer doesn't work properly

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Davv
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[0.17.11] Synchronising save when hosting multiplayer doesn't work properly

Post by Davv »

As in title. When you're synchronising mods of save, when starting multiplayer game(Host saved game option), and you tick "Start save after synchronising", save obviously starts, but in singleplayer mode, instead of multiplayer.

@edit: why it was assigned 0.17.11, not .12?
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Davv
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Re: [0.17.11] Synchronising save when hosting multiplayer doesn't work properly

Post by Davv »

Is something more needed for this issue to be worked on? I would love to help.
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Rseding91
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Re: [0.17.11] Synchronising save when hosting multiplayer doesn't work properly

Post by Rseding91 »

Thanks for the report. I've hidden the "load save" checkbox when trying to sync mods while hosting a multiplayer game because it's just not setup to do work with that and I don't think we will ever make it work with that.
If you want to get ahold of me I'm almost always on Discord.

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