Logistic alerts (blinking yellos icons for items that need to be placed): Disable by item type.

Post your ideas and suggestions how to improve the game.
Post Reply
zOldBulldog
Smart Inserter
Smart Inserter
Posts: 1035
Joined: Sat Mar 17, 2018 1:20 pm
Contact:

Logistic alerts (blinking yellos icons for items that need to be placed): Disable by item type.

Post by zOldBulldog » Wed Apr 17, 2019 12:08 pm

Scenario:

You have the perfect blueprint. In the early game it works perfectly by letting you place some of the items, in mid-game you add some more, and in the late game you add the rest.

Sounds great, right? It is... until you place the first roboport in your map and your screen fills with yellow. Yes, you know those items are missing, and you plan on eventually placing them... but ***they are not a relevant problem***. Worse, the sea of yellow hides the real problem spots. One easy example is concrete or brick flooring, but it could be anything you have not researched yet.

Solution:

- Allow right-clicking on the Alert icon of the toolbar, to show an equipment grid for Alert Exceptions.

- Add/remove from the Alert Exceptions grid like you do with any other equipment grid.

- Items on the Alert Exceptions grid do not get counted on the toolbar and do not show an icon on the map.

Simple, improves quality of life, and even helps identify problems faster.

Darinth
Filter Inserter
Filter Inserter
Posts: 266
Joined: Wed Oct 17, 2018 12:17 pm
Contact:

Re: Logistic alerts (blinking yellos icons for items that need to be placed): Disable by item type.

Post by Darinth » Wed Apr 17, 2019 12:40 pm

Sounds like a good task for a comprehensive, customizable alert/notification system... ^_^

zOldBulldog
Smart Inserter
Smart Inserter
Posts: 1035
Joined: Sat Mar 17, 2018 1:20 pm
Contact:

Re: Logistic alerts (blinking yellos icons for items that need to be placed): Disable by item type.

Post by zOldBulldog » Wed Apr 17, 2019 12:58 pm

Darinth wrote:
Wed Apr 17, 2019 12:40 pm
Sounds like a good task for a comprehensive, customizable alert/notification system... ^_^
I also suspect it would not be difficult to do. They probably have most of the needed components already in hand. Fingers crossed :geek:

I just remembered of another type of notification that most of us would never care to receive... "tree needs to be destructed".

Koub
Global Moderator
Global Moderator
Posts: 4603
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Logistic alerts (blinking yellos icons for items that need to be placed): Disable by item type.

Post by Koub » Wed Apr 17, 2019 1:53 pm

Darinth wrote:
Wed Apr 17, 2019 12:40 pm
Sounds like a good task for a comprehensive, customizable alert/notification system... ^_^
Shameless self-advertisement :
viewtopic.php?p=380450#p380450
Koub - Please consider English is not my native language.

Post Reply

Return to “Ideas and Suggestions”

Who is online

Users browsing this forum: No registered users