logfile
Fired up 0.17.8 installed clean from the .tar.xz download, I hit the about⇒check-for-updates button to kick this off, it crashed pretty fast on restart.Code: Select all
0.000 2019-03-08 12:33:27; Factorio 0.17.8 (build 43440, linux64, alpha)
0.014 Operating system: Linux (Arch rolling)
0.014 Program arguments: "/home/quyxkh/.factorio/bin/x64/factorio" "--load-game" "/home/quyxkh/.factorio/saves/_autosave3.zip" "-c" "/home/quyxkh/.factorio/config/config.ini"
0.014 Read data path: /home/quyxkh/libexec/factorio/data
0.014 Write data path: /home/quyxkh/.factorio [539751/1462487MB]
0.014 Binaries path: /home/quyxkh/libexec/factorio/bin
0.020 System info: [CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16023 MB]
0.020 Environment: DISPLAY=:0, WAYLAND_DISPLAY=<unset>
0.020 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.173 Available displays: 1
0.173 [0]: VA2265 SERIES 22" - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
0.250 Initialised OpenGL:[0] GeForce GTX 1060 3GB/PCIe/SSE2; driver: 3.3.0 NVIDIA 418.43
0.250 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.250 [Version] 3.3
0.280 Graphics settings preset: very-high
0.280 Dedicated video memory size 3072 MB
0.280 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: none]
0.280 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.415 Loading mod settings BenchmarkProduction 0.0.10 (settings.lua)
0.415 Loading mod settings Camera 0.0.1 (settings.lua)
0.415 Loading mod settings ItemGrouping 0.1.3 (settings.lua)
0.415 Loading mod settings QuickBarLoader 0.0.2 (settings.lua)
0.416 Loading mod core 0.0.0 (data.lua)
0.477 Loading mod base 0.17.8 (data.lua)
0.642 Loading mod BenchmarkProduction 0.0.10 (data.lua)
0.711 Loading mod Camera 0.0.1 (data.lua)
0.777 Loading mod ItemGrouping 0.1.3 (data.lua)
0.843 Loading mod QuickBarLoader 0.0.2 (data.lua)
0.916 Loading mod base 0.17.8 (data-updates.lua)
0.986 Checksum for core: 2736929835
0.986 Checksum of base: 3541142062
0.986 Checksum of BenchmarkProduction: 2484338777
0.986 Checksum of Camera: 3191012231
0.986 Checksum of ItemGrouping: 3637771529
0.986 Checksum of QuickBarLoader: 2052873436
1.399 Loading sounds...
1.420 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1552013088
1.420 Info PlayerData.cpp:74: Cloud player-data.json unavailable
1.531 Initial atlas bitmap size is 16384
1.558 Created atlas bitmap 16384x16373 [not-compressed]
1.561 Created atlas bitmap 16384x10931 [not-compressed]
1.561 Created atlas bitmap 16384x2107 [decal, not-compressed]
1.561 Created atlas bitmap 16384x3808 [low-object, not-compressed]
1.562 Created atlas bitmap 16384x2204 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
1.563 Created atlas bitmap 16384x6880 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level, no-crop]
1.563 Created atlas bitmap 16384x476 [smoke, not-compressed, mipmap, linear-minification, linear-magnification]
1.563 Created atlas bitmap 16384x748 [alpha-mask]
1.565 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
1.565 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
3.615 Atlases loaded from disk cache.
3.625 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
3.627 Parallel Sprite Loader initialized (threads: 0)
3.670 Sprites loaded
3.747 Generated mipmaps for atlas of size 16384x3808
3.786 Generated mipmaps for atlas of size 16384x2204
3.889 Generated mipmaps for atlas of size 16384x6880
3.904 Generated mipmaps for atlas of size 16384x476
3.911 Generated mipmaps for atlas of size 16384x1264
3.916 Custom inputs active: 30
3.982 Factorio initialised
3.982 Loading map /home/quyxkh/.factorio/saves/_autosave3.zip: 6484580 bytes.
4.076 Loading Level.dat: 12724066 bytes.
4.078 Info Scenario.cpp:147: Map version 0.17.8-0
4.406 Loading script.dat: 3852 bytes.
4.409 Checksum for script /home/quyxkh/.factorio/temp/currently-playing/control.lua: 1848333929
act|#|item|tick|wait|tprod|sname|sx|sy|tname|tid|del|pu|keep
4.411 Checksum for script __BenchmarkProduction__/control.lua: 3394798947
4.412 Checksum for script __Camera__/control.lua: 3020293925
4.412 Checksum for script __ItemGrouping__/control.lua: 3787529194
4.413 Checksum for script __QuickBarLoader__/control.lua: 3965579397
10.715 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=quyxkh&token=<private>&apiVersion=2
13.160 1 packages available to download (experimental updates enabled).
14.956 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-download?package=core-linux64&from=0.17.8&to=0.17.9&isTarget=true&username=quyxkh&token=<private>&apiVersion=2
23.914 Info Updater.cpp:266: Applying update /home/quyxkh/.factorio/temp/core-linux64-0.17.8-0.17.9-update.zip
24.715 Restarting for reason other than update. Setting execute permission skipped.
24.715 Info GlobalContext.cpp:678: Waiting for child processes to exit:
24.944 Goodbye
0.000 2019-03-08 12:33:52; Factorio 0.17.9 (build 43513, linux64, alpha)
0.007 Operating system: Linux (Arch rolling)
0.007 Program arguments: "/home/quyxkh/.factorio/bin/x64/factorio" "/home/quyxkh/.factorio/saves/_autosave3.zip" "-c" "/home/quyxkh/.factorio/config/config.ini"
0.007 Read data path: /home/quyxkh/libexec/factorio/data
0.007 Write data path: /home/quyxkh/.factorio [539731/1462487MB]
0.007 Binaries path: /home/quyxkh/libexec/factorio/bin
0.013 System info: [CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16023 MB]
0.013 Environment: DISPLAY=:0, WAYLAND_DISPLAY=<unset>
0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.164 Available displays: 1
0.164 [0]: VA2265 SERIES 22" - {[0,0], 1920x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
0.197 Initialised OpenGL:[0] GeForce GTX 1060 3GB/PCIe/SSE2; driver: 3.3.0 NVIDIA 418.43
0.197 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.198 [Version] 3.3
0.255 Graphics settings preset: very-high
0.255 Dedicated video memory size 3072 MB
0.255 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: none]
0.255 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.384 Loading mod settings BenchmarkProduction 0.0.10 (settings.lua)
0.384 Loading mod settings Camera 0.0.1 (settings.lua)
0.384 Loading mod settings ItemGrouping 0.1.3 (settings.lua)
0.384 Loading mod settings QuickBarLoader 0.0.2 (settings.lua)
0.385 Loading mod core 0.0.0 (data.lua)
0.446 Loading mod base 0.17.9 (data.lua)
0.612 Loading mod BenchmarkProduction 0.0.10 (data.lua)
0.683 Loading mod Camera 0.0.1 (data.lua)
0.752 Loading mod ItemGrouping 0.1.3 (data.lua)
0.819 Loading mod QuickBarLoader 0.0.2 (data.lua)
0.893 Loading mod base 0.17.9 (data-updates.lua)
0.966 Checksum for core: 2736929835
0.966 Checksum of base: 3535299958
0.966 Checksum of BenchmarkProduction: 2484338777
0.966 Checksum of Camera: 3191012231
0.966 Checksum of ItemGrouping: 3637771529
0.966 Checksum of QuickBarLoader: 2052873436
1.382 Loading sounds...
1.402 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1552077231
1.402 Info PlayerData.cpp:74: Cloud player-data.json unavailable
1.489 Crop bitmaps.
1.489 Atlases were not loaded from disk cache.
1.855 Parallel Sprite Loader initialized (threads: 3)
libpng error: IDAT: incorrect data check
21.738 Warning Logger.cpp:542: Symbols.size() == 36, usedSize == 20
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0x9e7e75, 0xb53366, 0xb536ed, 0xb53749, 0x37e00, 0, 0xb, 0x512a04, 0x151a829, 0x151a85a, 0x151ac4f, 0x1531cdb, 0x151d5e8, 0x1521f27, 0x60f459, 0x60f642, 0xf4b772, 0x17e4e9f, 0x7a9d, 0
26.205 Warning Logger.cpp:542: Symbols.size() == 31, usedSize == 19
#0 0x0000000000b53366 in GlobalContext::getMap() at /tmp/factorio-build-y8vZxR/src/GlobalContext.cpp:1750
#1 0x0000000000b536ed in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-y8vZxR/src/Util/CrashHandler.cpp:173
#2 0x0000000000b53749 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-y8vZxR/src/Util/CrashHandler.cpp:518
#3 0x0000000000037e00 in CrashHandler::SignalHandler(int) at /tmp/factorio-build-y8vZxR/src/Util/CrashHandler.cpp:532
#4 (nil) in ?? at ??:0
#5 0x000000000000000b in ?? at ??:0
#6 0x0000000000512a04 in ?? at ??:0
#7 0x000000000151a829 in png_safe_error at /tmp/factorio-build-y8vZxR/libraries/png/pngerror.c:916
#8 0x000000000151a85a in png_default_error at /tmp/factorio-build-y8vZxR/libraries/png/pngerror.c:754
#9 0x000000000151ac4f in png_error at /tmp/factorio-build-y8vZxR/libraries/png/pngerror.c:88
#10 0x0000000001531cdb in png_error at /tmp/factorio-build-y8vZxR/libraries/png/pngerror.c:88
#11 0x000000000151d5e8 in png_chunk_error at /tmp/factorio-build-y8vZxR/libraries/png/pngerror.c:485
#12 0x0000000001521f27 in png_read_IDAT_data at /tmp/factorio-build-y8vZxR/libraries/png/pngrutil.c:4120
#13 0x000000000060f459 in png_read_row at /tmp/factorio-build-y8vZxR/libraries/png/pngread.c:539
#14 0x000000000060f642 in png_read_image at /tmp/factorio-build-y8vZxR/libraries/png/pngread.c:745 (discriminator 3)
#15 0x0000000000f4b772 in preloadPng(unsigned int&, unsigned int&, MemoryBitmapData&, unsigned char*, unsigned int, bool) at /tmp/factorio-build-y8vZxR/src/Graphics/PngLoad.cpp:100
#16 0x00000000017e4e9f in std::__atomic_base<bool>::store(bool, std::memory_order) at /usr/include/c++/8/bits/atomic_base.h:374
#17 0x0000000000007a9d in std::__atomic_base<bool>::operator=(bool) at /usr/include/c++/8/bits/atomic_base.h:267
#18 (nil) in std::atomic<bool>::operator=(bool) at /usr/include/c++/8/atomic:79
#19 (nil) in SpriteLoaders::CrossPlatformImageLoader::preload() at /tmp/factorio-build-y8vZxR/src/Graphics/CrossPlatformImageLoader.cpp:14
#20 (nil) in std::__atomic_base<unsigned int>::operator++() at /usr/include/c++/8/bits/atomic_base.h:296
#21 (nil) in PreloadWorker::preload() at /tmp/factorio-build-y8vZxR/src/Graphics/ParallelSpriteLoader.cpp:61
#22 (nil) in PreloadWorker::compute()::{lambda()#1}::operator()() const at /tmp/factorio-build-y8vZxR/src/Graphics/ParallelSpriteLoader.cpp:40
#23 (nil) in void std::__invoke_impl<void, PreloadWorker::compute()::{lambda()#1}>(std::__invoke_other, PreloadWorker::compute()::{lambda()#1}&&) at /usr/include/c++/8/bits/invoke.h:60
#24 (nil) in std::__invoke_result<PreloadWorker::compute()::{lambda()#1}>::type std::__invoke<PreloadWorker::compute()::{lambda()#1}>(std::__invoke_result&&, (PreloadWorker::compute()::{lambda()#1}&&)...) at /usr/include/c++/8/bits/invoke.h:95
#25 (nil) in decltype (__invoke((_S_declval<0ul>)())) std::thread::_Invoker<std::tuple<PreloadWorker::compute()::{lambda()#1}> >::_M_invoke<0ul>(std::_Index_tuple<0ul>) at /usr/include/c++/8/thread:234
#26 (nil) in std::thread::_Invoker<std::tuple<PreloadWorker::compute()::{lambda()#1}> >::operator()() at /usr/include/c++/8/thread:243
#27 (nil) in std::thread::_State_impl<std::thread::_Invoker<std::tuple<PreloadWorker::compute()::{lambda()#1}> > >::_M_run() at /usr/include/c++/8/thread:186
#28 (nil) in execute_native_thread_routine at blake2s.c:?
#29 (nil) in ?? at ??:0
#30 (nil) in ?? at ??:0
Stack trace logging done
26.205 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
36.281 Error CrashHandler.cpp:515: Received SIGSEGV
41.002 Warning Logger.cpp:542: Symbols.size() == 58, usedSize == 29
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0x9e7e75, 0xb53366, 0xb53720, 0xb53749, 0x37e00, 0x10cdd2c, 0xb5285d, 0xb52af8, 0xb53043, 0xb5321e, 0xb53464, 0xb536ed, 0xb53749, 0x37e00, 0, 0xb, 0x512a04, 0x151a829, 0x151a85a, 0x151ac4f, 0x1531cdb, 0x151d5e8, 0x1521f27, 0x60f459, 0x60f642, 0xf4b772, 0x17e4e9f, 0x7a9d, 0
45.881 Warning Logger.cpp:542: Symbols.size() == 53, usedSize == 28
#0 0x0000000000b53366 in GlobalContext::getMap() at /tmp/factorio-build-y8vZxR/src/GlobalContext.cpp:1750
#1 0x0000000000b53720 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-y8vZxR/src/Util/CrashHandler.cpp:173
#2 0x0000000000b53749 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-y8vZxR/src/Util/CrashHandler.cpp:518
#3 0x0000000000037e00 in CrashHandler::SignalHandler(int) at /tmp/factorio-build-y8vZxR/src/Util/CrashHandler.cpp:532
#4 0x00000000010cdd2c in ?? at ??:0
#5 0x0000000000b5285d in std::_Rb_tree<int, std::pair<int const, ChildProcessAgent::ChildRecord>, std::_Select1st<std::pair<int const, ChildProcessAgent::ChildRecord> >, std::less<int>, std::allocator<std::pair<int const, ChildProcessAgent::ChildRecord> > >::lower_bound(int const&) at /usr/include/c++/8/bits/stl_tree.h:1203
#6 0x0000000000b52af8 in std::map<int, ChildProcessAgent::ChildRecord, std::less<int>, std::allocator<std::pair<int const, ChildProcessAgent::ChildRecord> > >::lower_bound(int const&) at /usr/include/c++/8/bits/stl_map.h:1240
#7 0x0000000000b53043 in std::map<int, ChildProcessAgent::ChildRecord, std::less<int>, std::allocator<std::pair<int const, ChildProcessAgent::ChildRecord> > >::operator[](int const&) at /usr/include/c++/8/bits/stl_map.h:495
#8 0x0000000000b5321e in std::_Function_base::_Function_base() at /usr/include/c++/8/bits/std_function.h:252
#9 0x0000000000b53464 in std::function<void (int, int)>::function(std::function<void (int, int)> const&) at /usr/include/c++/8/bits/std_function.h:654
#10 0x0000000000b536ed in std::function<void (int, int)>::operator=(std::function<void (int, int)> const&) at /usr/include/c++/8/bits/std_function.h:463
#11 0x0000000000b53749 in ChildProcessAgent::ChildRecord::operator=(ChildProcessAgent::ChildRecord const&) at /tmp/factorio-build-y8vZxR/src/ChildProcessAgent.hpp:19
#12 0x0000000000037e00 in ChildProcessAgent::fork(std::function<void (int)> const&, std::function<void (int, int)> const&) at /tmp/factorio-build-y8vZxR/src/ChildProcessAgent.cpp:81
#13 (nil) in std::_Function_base::~_Function_base() at /usr/include/c++/8/bits/std_function.h:256
#14 0x000000000000000b in std::function<void (int)>::~function() at /usr/include/c++/8/bits/std_function.h:370
#15 0x0000000000512a04 in SystemUtil::runProcessDontWait(std::string const&, std::vector<std::string, std::allocator<std::string> > const&) at /tmp/factorio-build-y8vZxR/src/Util/SystemUtil.cpp:408
#16 0x000000000151a829 in std::string::_M_rep() const at /usr/include/c++/8/bits/basic_string.h:3303
#17 0x000000000151a85a in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::~basic_string() at /usr/include/c++/8/bits/basic_string.h:3621
#18 0x000000000151ac4f in SystemUtil::openFileManagerAndSelectFile(Filesystem::Path const&) at /tmp/factorio-build-y8vZxR/src/Util/SystemUtil.cpp:448
#19 0x0000000001531cdb in Util::showCrashedError(std::string const&, std::string const&) at /tmp/factorio-build-y8vZxR/src/Util/Util.cpp:124
#20 0x000000000151d5e8 in std::string::_M_rep() const at /usr/include/c++/8/bits/basic_string.h:3303
#21 0x0000000001521f27 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::~basic_string() at /usr/include/c++/8/bits/basic_string.h:3621
#22 0x000000000060f459 in Util::showCrashedError(std::string const&) at /tmp/factorio-build-y8vZxR/src/Util/Util.cpp:91
#23 0x000000000060f642 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-build-y8vZxR/src/Util/CrashHandler.cpp:189
#24 0x0000000000f4b772 in CrashHandler::commonSignalHandler(int) at /tmp/factorio-build-y8vZxR/src/Util/CrashHandler.cpp:518
#25 0x00000000017e4e9f in CrashHandler::SignalHandler(int) at /tmp/factorio-build-y8vZxR/src/Util/CrashHandler.cpp:532
#26 0x0000000000007a9d in ?? at ??:0
#27 (nil) in ?? at ??:0
#28 (nil) in ?? at ??:0
#29 0x0000000001f62ea8 in png_safe_error at /tmp/factorio-build-y8vZxR/libraries/png/pngerror.c:916
#30 (nil) in png_default_error at /tmp/factorio-build-y8vZxR/libraries/png/pngerror.c:754
#31 0x0000000001f62e58 in png_error at /tmp/factorio-build-y8vZxR/libraries/png/pngerror.c:88
#32 0x0000000001f60c78 in png_error at /tmp/factorio-build-y8vZxR/libraries/png/pngerror.c:88
#33 0x00007fe889384d48 in png_chunk_error at /tmp/factorio-build-y8vZxR/libraries/png/pngerror.c:485
#34 0x00007fe8893857e2 in png_read_IDAT_data at /tmp/factorio-build-y8vZxR/libraries/png/pngrutil.c:4120
#35 0x00007fe8893857e2 in png_read_row at /tmp/factorio-build-y8vZxR/libraries/png/pngread.c:539
#36 0x00007fe889384d48 in png_read_image at /tmp/factorio-build-y8vZxR/libraries/png/pngread.c:745 (discriminator 3)
#37 0x00007fe8893857e2 in preloadPng(unsigned int&, unsigned int&, MemoryBitmapData&, unsigned char*, unsigned int, bool) at /tmp/factorio-build-y8vZxR/src/Graphics/PngLoad.cpp:100
#38 0x00007fe889386d0f in std::__atomic_base<bool>::store(bool, std::memory_order) at /usr/include/c++/8/bits/atomic_base.h:374
#39 0x0000000001f9db00 in std::__atomic_base<bool>::operator=(bool) at /usr/include/c++/8/bits/atomic_base.h:267
#40 0x00007fe800000018 in std::atomic<bool>::operator=(bool) at /usr/include/c++/8/atomic:79
#41 0x00007fe889384d48 in SpriteLoaders::CrossPlatformImageLoader::preload() at /tmp/factorio-build-y8vZxR/src/Graphics/CrossPlatformImageLoader.cpp:14
#42 0x0000000001f62700 in std::__atomic_base<unsigned int>::operator++() at /usr/include/c++/8/bits/atomic_base.h:296
#43 0x0000000000000006 in PreloadWorker::preload() at /tmp/factorio-build-y8vZxR/src/Graphics/ParallelSpriteLoader.cpp:61
#44 (nil) in PreloadWorker::compute()::{lambda()#1}::operator()() const at /tmp/factorio-build-y8vZxR/src/Graphics/ParallelSpriteLoader.cpp:40
#45 0x0000000000001002 in void std::__invoke_impl<void, PreloadWorker::compute()::{lambda()#1}>(std::__invoke_other, PreloadWorker::compute()::{lambda()#1}&&) at /usr/include/c++/8/bits/invoke.h:60
#46 0x00007fe800000006 in std::__invoke_result<PreloadWorker::compute()::{lambda()#1}>::type std::__invoke<PreloadWorker::compute()::{lambda()#1}>(std::__invoke_result&&, (PreloadWorker::compute()::{lambda()#1}&&)...) at /usr/include/c++/8/bits/invoke.h:95
#47 (nil) in decltype (__invoke((_S_declval<0ul>)())) std::thread::_Invoker<std::tuple<PreloadWorker::compute()::{lambda()#1}> >::_M_invoke<0ul>(std::_Index_tuple<0ul>) at /usr/include/c++/8/thread:234
#48 (nil) in std::thread::_Invoker<std::tuple<PreloadWorker::compute()::{lambda()#1}> >::operator()() at /usr/include/c++/8/thread:243
#49 (nil) in std::thread::_State_impl<std::thread::_Invoker<std::tuple<PreloadWorker::compute()::{lambda()#1}> > >::_M_run() at /usr/include/c++/8/thread:186
#50 (nil) in execute_native_thread_routine at blake2s.c:?
#51 (nil) in ?? at ??:0
#52 (nil) in ?? at ??:0
Stack trace logging done
45.881 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.