[0.17.30] undo doesnt unmark trees for deconstruction

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joshinils
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[0.17.30] undo doesnt unmark trees for deconstruction

Post by joshinils »

after shift-placing a ghost of an assembler over a tree (at the same time marking that tree for deconstruction) then undoing that placement, the tree is still marked for deconstruction.
Rseding91
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Re: [0.17.30] undo doesnt unmark trees for deconstruction

Post by Rseding91 »

Thanks for the report however I don't consider this worth working on. There are a *lot* of different scenarios where this kind of stuff can happen and to make the game fully handle all of them is not worth the time and added complexity.
If you want to get ahold of me I'm almost always on Discord.
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joshinils
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Re: [0.17.30] undo doesnt unmark trees for deconstruction

Post by joshinils »

sure, i'll continue to report any- and everything i deem a bug
Rseding91
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Re: [0.17.30] undo doesnt unmark trees for deconstruction

Post by Rseding91 »

joshinils wrote: Fri Apr 12, 2019 7:16 pm sure, i'll continue to report any- and everything i deem a bug
And I'll move them to not-a-bug if they aren't bugs :P
If you want to get ahold of me I'm almost always on Discord.
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