Hi,
with my mod that implemented assembling machines with a fluid (steam) energy source.type, I'm experienced deysnc on multiplayer.
Reproduction steps:
- Load my save file into a headless or local multiplayer player, connect to it and upgrade the assembling-machine (base press) to a (steam press), and rotate it once to align the steam input. (after the rotation the desynchronization takes place)
Note
This also happens if i remove all my scripts to prevent the error comes from this but it doesn't change the desynchronization with this entity after rotating.
- save file
- desync-report
- used mods
- logfile (server)
- logfile (client)
[Dominik][0.17.28] desync rotate assembling-machine with fluid energy_source.type
- AmatorPhasma
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Re: [0.17.28] rotate assembling-machine with fluid energy_source.type
Moved to bug reports, as it seems like something in the base game is causing the desync.
Can you provide a small mod with just the assembling machine?
Do you have exact and precise steps to cause the desync every time?
Can you provide a small mod with just the assembling machine?
Do you have exact and precise steps to cause the desync every time?
- AmatorPhasma
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Re: [0.17.28] rotate assembling-machine with fluid energy_source.type
Yes, I will build a small mod only with the two assembling machines.
- AmatorPhasma
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Re: [0.17.28] desync rotate assembling-machine with fluid energy_source.type
step by step:
- start server with this mod (new map)
- /c game.player.force.research_all_technologies()
- /c game.player.cheat_mode=true
- build offshorepump, boiler, and some pipe connections
- fill some fuel into boiler
- build a "Basic Press"
- upgrade "Basic Press" to Steam Press
- rotate the "Steam Press" to aligne the steam input = desync
small mod and two images (before upgrade, after upgrade) in the attatchments.
Hope this helps.
- start server with this mod (new map)
- /c game.player.force.research_all_technologies()
- /c game.player.cheat_mode=true
- build offshorepump, boiler, and some pipe connections
- fill some fuel into boiler
- build a "Basic Press"
- upgrade "Basic Press" to Steam Press
- rotate the "Steam Press" to aligne the steam input = desync
small mod and two images (before upgrade, after upgrade) in the attatchments.
Hope this helps.
- Attachments
-
- after upgrade
- 002.PNG (1.14 MiB) Viewed 3728 times
-
- before upgrade
- 001.PNG (1.19 MiB) Viewed 3728 times
-
- apm_desync_0.1.0.zip
- small mod only the both entities
- (3.69 MiB) Downloaded 134 times
- AmatorPhasma
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- Joined: Sat Aug 05, 2017 8:20 pm
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Re: [0.17.28] desync rotate assembling-machine with fluid energy_source.type
sorry images in the opposit order -.-
Re: [Dominik][0.17.28] desync rotate assembling-machine with fluid energy_source.type
Hi, yes, the rotation mechanism for this case was not really handled properly. Should be ok in next version. Thanks!
- AmatorPhasma
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Re: [Dominik][0.17.28] desync rotate assembling-machine with fluid energy_source.type
And thank you for the fix!
Re: [Dominik][0.17.28] desync rotate assembling-machine with fluid energy_source.type
Ah and forgot to say more thanks for all that prepared stuff for the testing