Direct gas extraction

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leadraven
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Direct gas extraction

Post by leadraven »

An option (another type of pumpjack?) to extract Gas directly from oil deposit.
It must have x1.5 speed to produce more gas then through oil cracking.

Or did I messed up Petroleum gas with Natural gas?
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darkfrei
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Re: Direct gas extraction

Post by darkfrei »

Every deposit has the same type of resource. But you can add "gas-deposite" with fluid "natural-gas" and then crack this gas to petroleum gas and some subproduct, for example solid fuel.

Existing mod that can help you https://mods.factorio.com/mod/EasyRefineryRecipes or https://mods.factorio.com/mod/specializ ... processing
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bobingabout
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Re: Direct gas extraction

Post by bobingabout »

you mixed up the two, but...
the resource you get from a mining entity, such as a mining drill or pumpjack is determined by the RESOURCE, not the mining entity. therefore you can't easily code it where you place a special pumpjack on a resource to get a different fluid out. I'm not even sure you can do it with scripting now that pipes can't mix fluids.

The easiest solution for direct gas mining is to add new gas deposits on the map, as previously stated by darkfrei. depending on how the mod is written, you could then either mine it with a standard pumpjack, or with a special gas mining drill.
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leadraven
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Re: Direct gas extraction

Post by leadraven »

bobingabout wrote: Fri Mar 15, 2019 9:28 am The easiest solution for direct gas mining is to add new gas deposits on the map, as previously stated by darkfrei. depending on how the mod is written, you could then either mine it with a standard pumpjack, or with a special gas mining drill.
Thank you. Is it possible to force these two resources always spawn together, in mixed patches? It's like randomly turn ~half of oil deposits into gas deposits.
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bobingabout
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Re: Direct gas extraction

Post by bobingabout »

leadraven wrote: Fri Mar 15, 2019 9:32 am Is it possible to force these two resources always spawn together, in mixed patches? It's like randomly turn ~half of oil deposits into gas deposits.
in theory it is, You'd have to basically do what enemy base spawning does, where it mixes the 2 types of spawner and multiple types of worm into the same patches.

I think it does this by using the same noise layer, with a less than 100% coverage area, then lets them intermix.
i could probably figure out how to do it with the old ore spawning mechanics quite easilly, but 0.17 uses this new system that is hard to understand, and honestly, I don't like the way it's written.
I couldn't tell you how to actually do it, because it would likely require you to copy the code and write a custom version of it, making use of code from both the new ore spawning system, and the new enemy spawning system.
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leadraven
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Re: Direct gas extraction

Post by leadraven »

bobingabout wrote: Fri Mar 15, 2019 11:32 am I think it does this by using the same noise layer, with a less than 100% coverage area, then lets them intermix.
Thank you, all-mighty Bob.
I believe you've made some serious googling of real industrial processes, while developing your mods. Could you take a look at this thread : viewtopic.php?t=67030 ?
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Re: Direct gas extraction

Post by Qon »

Take a look at All Minable - Mine Everything by DellAquila. A really nice mod that does something similar to what you are asking for, although not exactly the same. All resource patch types it adds are individually configurable in the map generator GUI just like any other ore so you can turn off the ones you don't want.
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