[0.17.26] Flamethrower turret connects to wrong fluid

Bugs that are actually features.
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a-mann
Burner Inserter
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[0.17.26] Flamethrower turret connects to wrong fluid

Post by a-mann »

With the fluid separation of 0.17 usually the player can't connect a building to a pipe with wrong fluid. But the flamethrower turret can be connected to any fluid (but only works when connected to correct fluids).

Furthermore even after removing the pipe with the wrong fluid, the turret is still full and can not be connected to the correct one. Only after removing and rebuilding the turret is it possible to connect the correct fluid.
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Flamethrower turret connected to a water pipe
Flamethrower turret connected to a water pipe
Flamethrower-Water.jpg (130.84 KiB) Viewed 761 times

posila
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Re: [0.17.26] Flamethrower turret connects to wrong fluid

Post by posila »

Thanks for the report.
This works as intended. Flamethrower turret and minig drills behave as normal pipes. They allow fluids to flow through them and don't set pipes to any filter. The fact that they can't use fluid that flows through them is not a problem.

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