You could roll back your installed game to 0.17.24 and play that until the update.
[0.17.14] Recipes with more than one instance of the same ingredient
Re: [0.17.14] Recipes with more than one instance of the same ingredient
Re: [0.17.14] Recipes with more than one instance of the same ingredient
Yeah, i figured that out by now, still i dont get why that dont get hot fixed.
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Re: [0.17.14] Recipes with more than one instance of the same ingredient
That's what version control (Mercurial, Git) and branches are for.
Re: [0.17.14] Recipes with more than one instance of the same ingredient
Patience. You always have the option to go back to the previous version of the game. This really isn't a game breaker to justify a hotfix. The Devs must always protect the integrity of the vanilla game. This change affects mods only, so in my eyes isn't a priority, nor should it be. I say this, as a mod writer who is affected by this change.
Re: [0.17.14] Recipes with more than one instance of the same ingredient
So wrong^^
were talking about a simple undo^^ and they patched so many things hours after they broke it.
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Re: [0.17.14] Recipes with more than one instance of the same ingredient
Agreed, I just rolled back to 17.24 and all is good. My recycler machines are working and I can go on with Factorio life. When 17.26 comes out I'll just re-adjust my beta options back to 17.*.DRY411S wrote: ↑Sun Apr 07, 2019 11:46 amPatience. You always have the option to go back to the previous version of the game. This really isn't a game breaker to justify a hotfix. The Devs must always protect the integrity of the vanilla game. This change affects mods only, so in my eyes isn't a priority, nor should it be. I say this, as a mod writer who is affected by this change.
Re: [0.17.14] Recipes with more than one instance of the same ingredient
The only reason we didn't get a hotfix 12 hours later is because the devs actually take weekends seriously. And if they didn't, I'm pretty sure the daily updates would have stopped around 17.12, and we'd all be up a creek without a paddle
My mods: Multiple Unit Train Control, Smart Artillery Wagons
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Re: [0.17.14] Recipes with more than one instance of the same ingredient
Also because it's frankly a relatively minor issue that only affects one or two mods.
Re: [0.17.14] Recipes with more than one instance of the same ingredient
by Rseding91 » Thu Apr 04, 2019 7:49 pm
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Re: [0.17.14] Recipes with more than one instance of the same ingredient
So I don't see any changelog note about rolling this change back in .26
Has anyone confirmed the removal of multiple outputs has been rolled back?
Has anyone confirmed the removal of multiple outputs has been rolled back?
Re: [0.17.14] Recipes with more than one instance of the same ingredient
I'm running the Seablock modpack, which includes Angel's Bioprocessing and several other recipes with duplicate outputs. The game launched just fine, so this appears to be included despite not being in the changelogGlendening wrote: ↑Tue Apr 09, 2019 2:23 am So I don't see any changelog note about rolling this change back in .26
Has anyone confirmed the removal of multiple outputs has been rolled back?
Re: [0.17.14] Recipes with more than one instance of the same ingredient
Confirmed, my mod no longer errors in 0.17.26.
Re: [0.17.14] Recipes with more than one instance of the same ingredient
thanks, i wondered the same.