Overlapping ores. One cannot be mined
Moderator: pyanodon
Overlapping ores. One cannot be mined
I'm doing a full pymod game, where I have two ore patches that slightly overlap, being Chromium and Titanium ore. Both need respectivily SynGas and Acetylene as addition. I noticed that when the mining drill is over a combined patch (Chromium and Titanium as expected resources), with SynGas addition to the the mining drill, it starts mining the chromium ore, but when I use the Acetylene as addition, it does nothing. If I place the drill over a patch with just Titanium as expected resource, it works fine. Any ideas?
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Re: Overlapping ores. One cannot be mined
Backup plan in case no one has a better idea
https://mods.factorio.com/mod/ore-eraser
Just to clean up the dividing line
https://mods.factorio.com/mod/ore-eraser
Just to clean up the dividing line
Re: Overlapping ores. One cannot be mined
Easiest solution is to get what you can and ignore the rest. There are other patches.
Less easy solution: when a miner starts a drill cycle, it chooses an ore tile at random from its area and produces that. If you have a patch of A with a little B, the miner will drill A until it rolls a B tile and then halt (or vice versa). So place a miner such that only one corner of the drill area covers a single kind of ore and it'll run at full speed until the tiles are exhausted. Then move it a little bit further in, etc.
Less easy solution: when a miner starts a drill cycle, it chooses an ore tile at random from its area and produces that. If you have a patch of A with a little B, the miner will drill A until it rolls a B tile and then halt (or vice versa). So place a miner such that only one corner of the drill area covers a single kind of ore and it'll run at full speed until the tiles are exhausted. Then move it a little bit further in, etc.
- BlueTemplar
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Re: Overlapping ores. One cannot be mined
I wonder if these would help ?
https://mods.factorio.com/mod/Resource_ ... n_Machines
https://mods.factorio.com/mod/omnimatter_move
https://mods.factorio.com/mod/Resource_ ... n_Machines
https://mods.factorio.com/mod/omnimatter_move
BobDiggity (mod-scenario-pack)