[0.17.22] Bot cannot place blueprinted pipe that would mix fluids

Bugs that are actually features.
AntiElitz
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[0.17.22] Bot cannot place blueprinted pipe that would mix fluids

Post by AntiElitz »

When you place a pipe ghost and then change a recipe, you may creat a ghostpipe that cannot be put down by a bot,
Video:
https://clips.twitch.tv/BoxyTenuousGoshawkAliens
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boskid
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Re: [0.17.22] Bot cannot place blueprinted pipe that would mix fluids

Post by boskid »

Not a Bug. This is more like feature request (restore fluid mixing!)

(weak ref: 68074)

bots cannot revive ghost pipe, but you get alert:
Image
To investigate is why number of alerts in your video does not increate from 2 to 3 (however there is alert icon on map)
Bilka
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Re: [0.17.22] Bot cannot place blueprinted pipe that would mix fluids

Post by Bilka »

As boskid says, this is currently working as intended because ghosts are not part of the fluid mixing checks. So, the check only kicks in when the bot attempts to place the pipe and produces the alert posted by boskid.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
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