[0.17.23] belt curve not propperly connected, if for deconstructed marked cliff nearby

Bugs that are actually features.
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Quolz
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[0.17.23] belt curve not propperly connected, if for deconstructed marked cliff nearby

Post by Quolz »

steps to reproduce:

1. load attached save
2. put down the belts by hand in the direction of the ghosts
3. belt gets connected halfway (like there is a belt on the other side aswell)
4. remove the mark "for deconstruction" from the cliff
5. belt is connected as it should be in the first place
Attachments
Death_Marathon.zip
(5.3 MiB) Downloaded 67 times
Belt_not_connected.png
Belt_not_connected.png (3.77 MiB) Viewed 899 times

EnigmaticAussie
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Re: [0.17.23] belt curve not propperly connected, if for deconstructed marked cliff nearby

Post by EnigmaticAussie »

Is there a ghost underneath the cliff which is marked for decon?

Quolz
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Re: [0.17.23] belt curve not propperly connected, if for deconstructed marked cliff nearby

Post by Quolz »

EnigmaticAussie wrote:
Wed Apr 03, 2019 7:41 am
Is there a ghost underneath the cliff which is marked for decon?
you are right, there is indeed a ghost belt under the cliff. The ghost is nearly not visible with the shadows. So it's not a bug, i'm sorry. Can be closed.

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