TL;DR
Sometimes I want to disable a train stop but first allow all trains already on the way to reach it.What ?
I would like to have a extended option for enable/disable train stop. The new third option would allow all trains already headed to the stop to arrive but would not allow new trains to pick the stop as destination. A "closing" state.The circuit interface for this could use colors by default, green for enabled, yellow for closing and red for disabled. The signals to use for each state would be modifiable in the train stations GUI.
Why ?
Currently one can enable or disable a train stop using circuit logic. Disabling a train stop causes all trains destined to that stop to pick another stop. Sometimes that means they will be stuck with nowhere to go in the middle of the track. This generally breaks the whole train network.Using the "closing" state would allow players or the circuit network to safely shut down a train station. It would also allow using circuit logic to control the number of trains send to each stop by enabling each in turn, wait for N trains to leave and then set them to "closing".

