New bots type, mining
Moderator: ickputzdirwech
New bots type, mining
In a game full of rocks and trees everywhere it would be nice if we can have a mining bot that automatically deconstruct rocks, trees and place it to a storage. Also making trees more useful in this game like converting wood in some kind of biofuel in a seed of rare oil and re-growing trees greenhouses.
Re: New bots type, mining
Construction bots will already remove rocks and trees if you mark them with a deconstruction planner...
Re: New bots type, mining
I know that but I wanted a roboport that gives an automatically task to remove stuff from certain range without manually select it and ofc to place everything to a specific storage.
- Ranakastrasz
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Re: New bots type, mining
Closest we have is construction bots, which do the job well enough. It is easy to filter a deconstruction planner to clear trees and rocks, and just mark an area to be clear-cut.
As for wood resources, plenty of mods do that, but honestly, I don't see the need for it in vanilla. They are a very early resource, quickly obsolete. I don't think we need a new fuel source.
As for wood resources, plenty of mods do that, but honestly, I don't see the need for it in vanilla. They are a very early resource, quickly obsolete. I don't think we need a new fuel source.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Re: New bots type, mining
Trees do not grow back, so not much need for automated clearing.
Also as a resource not very useful, maybe if could at least make a little solid fuel. Normally just end up storing the stuff until get fed up with it and then discard.
Also as a resource not very useful, maybe if could at least make a little solid fuel. Normally just end up storing the stuff until get fed up with it and then discard.