This is a very minor issue of production API consistency.
After catching fish, game.player.force.item_production_statistics.input_counts DOES NOT contain an entry for 'raw-fish'
After consuming fish, game.player.force.item_production_statistics.output_counts DOES contain an entry for 'raw-fish'
While not scenario specific, this affects PVP production battles such that caught and consumed fish count negatively towards score.
[0.17.18] raw-fish doesn't show in item_production_statistics.input_counts
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[0.17.18] raw-fish doesn't show in item_production_statistics.input_counts
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Re: [0.17.18] raw-fish doesn't show in item_production_statistics.input_counts
Fish will show up under the "Buildings" tab since they're counted as in-world things you mine - like rocks/resources.
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