I'd like to suggest that the landfill tile takes its appearance from, say, dirt-3 instead of grass-1.
Having landfilled tiles look like muddy dirt instead of pristine grass seems a lot more fitting.
Am I correct in thinking that the use of grass-1 is a holdover from when grass was the only tile allowed to be neighbouring water in the old terrain system?
Minor graphical suggestion: landfill sprite change
Moderator: ickputzdirwech
Re: Minor graphical suggestion: landfill sprite change
+1, the grass need much more time
Re: Minor graphical suggestion: landfill sprite change
viewtopic.php?f=3&t=67424Changed landfilling result to be tile called "landfill" instead of tile called "grass-1". It looks the same for now, but it solves some unexpected behaviour. We might give it a custom graphics later on. (67282) Existing blueprints containing "grass-1" will be migrated to the "landfill" tile.
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Re: Minor graphical suggestion: landfill sprite change
Landfill has its own texture now.
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Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write