[0.17.16] Object rotation in blueprint mode

Bugs that are actually features.
Flaye
Manual Inserter
Manual Inserter
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Joined: Mon Nov 03, 2014 1:37 am
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[0.17.16] Object rotation in blueprint mode

Post by Flaye »

Might not really be a bug, but it still is a little bit unnerving. If you are about to place any object you can rotate it with default key "R" clockwise, however if you press SHIFT to start placing ghosts and then you rotate you start rotating counter-clockwise. Most of the items cannot be rotated but the biggest problem I see with it is when quickly placing belts. I'm used to clockwise rotation from early game and when I want to just use construction robots from distance I plan it with ghosts and a make mistakes with belt like that.

I know it's just a minor but havn't found it on forums.
Twinsen
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Re: [0.17.16] Object rotation in blueprint mode

Post by Twinsen »

Not a bug at all. Just a keyboard layout/workflow conflict.
Simply unbind Reverse rotation from the control settings, or bind it to something else.
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