TL;DR
Improve the current upgrade planner to allow the action "no module" -> "a specific module"What ?
As discussed in this topic, it could be very useful to have the possibility to add a module from scratch with an upgrade planner.The only 2 ways to do it in the vanilla game is:
- put every module one by one manually
- deconstruct everything and reconstruct everything with a blueprint
Both options could be very long in late game. For example in my current save I have more than 500 Assembling machine, the full upgrade require to put manually 2000 modules!
A mod exist for this : https://mods.factorio.com/mod/ModuleInserter
But in my opinion it should be integrated in the vanilla upgrade planner.
Why ?
Because the purpose of this game is not to doing stuff by hand!This feature could greatly improve the "quality of life" for late game.