Add encyclopedia in game

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Ardagan
Fast Inserter
Fast Inserter
Posts: 101
Joined: Sat Dec 21, 2013 11:24 pm
Contact:

Add encyclopedia in game

Post by Ardagan »

How about adding encyclopedia to game?

Add information on creeps, bases, game mechanics, advises, game logic there.

This will be much better to have than switching to wiki (that lacks a lot of information) or forums.

ficolas
Smart Inserter
Smart Inserter
Posts: 1068
Joined: Sun Feb 24, 2013 10:24 am
Contact:

Re: Add encyclopedia in game

Post by ficolas »

That would be cool, but maybe not a prioritary thing. (Or yes? Because adding information of things is easier to do as you make the things, and maybe in the future there would be looots of things to document about)

Ardagan
Fast Inserter
Fast Inserter
Posts: 101
Joined: Sat Dec 21, 2013 11:24 pm
Contact:

Re: Add encyclopedia in game

Post by Ardagan »

Well, as for alpha/beta, new proposals can be put in encyclopedia and voted from there. Probably also links to corresponding discussion threads, email developer. In beta it gives easy and fast feedback. In release, this feature can be removed from official versions, but still turned on for pre-release.

User avatar
drNokard
Inserter
Inserter
Posts: 29
Joined: Wed Mar 13, 2019 10:30 am
Contact:

Ingame Encyclopedia

Post by drNokard »

I think an ingame encyclopedia would be super cool!

Like the tech screen (or maybe integrated with it) would show all recipes and production rate, to explore what to do next, or define your ratios, etc...

And, maybe, while we are at it, integrate a recipe calculator.
Or maybe an "open calculator" not binded to recipes where to insert manually ratios and see hypotethical results.
For a project like this, I like the technology used in game (0.17.*) for defining train stops.

What do you think?

nuhll
Filter Inserter
Filter Inserter
Posts: 928
Joined: Mon Apr 04, 2016 9:48 pm
Contact:

Re: Ingame Encyclopedia

Post by nuhll »

Would b e cool to be integrated, but much work i guess, but theres FNEI for it currently.

User avatar
BlueTemplar
Smart Inserter
Smart Inserter
Posts: 2900
Joined: Fri Jun 08, 2018 2:16 pm
Contact:

Re: Ingame Encyclopedia

Post by BlueTemplar »

The easiest might be to have an offline copy of the wiki... like we already have the offline version of the Factorio API documentation.
BobDiggity (mod-scenario-pack)

Koub
Global Moderator
Global Moderator
Posts: 7744
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Ingame Encyclopedia

Post by Koub »

[Koub] Merged into older topic with same suggestion.
Also, for people interested in the subject, this has already been discussed in a few places :
viewtopic.php?f=38&t=52174
viewtopic.php?f=38&t=62610
Koub - Please consider English is not my native language.

Post Reply

Return to “Ideas and Suggestions”