[MOD 0.10.X]Fallout-cars0.12.3[mini fix][11.07.14]

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Savaro
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[MOD 0.10.X]Fallout-cars0.12.3[mini fix][11.07.14]

Post by Savaro »

Mini-mod based on fallout tactics vehicles sprites. currently not balanced.
adds 1 new tech (Vault-Tec) new cars + tank:

Image

Update history
download v0.12.3: https://www.mediafire.com/?b98ytn7v3wnmn6y
download v0.12.1: https://www.mediafire.com/?zj281ibss7ozvjy
Last edited by Savaro on Sat Jul 26, 2014 11:41 am, edited 22 times in total.
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Re: [MOD 0.10.X] Fallout-cars v 0.5.2

Post by Airat9000 »

good!
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Re: [MOD 0.10.X] Fallout-cars v 0.12.1 [updated: 08.07.14]

Post by djnekkid »

downloaded this one, but there is a couple of problems:
the APC and tank require > 1 stack of iron and steel, thus it cant be built. Probably needs to be reduced to either 100 or 2x100
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Savaro
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Re: [MOD 0.10.X] Fallout-cars v 0.12.1 [updated: 08.07.14]

Post by Savaro »

djnekkid wrote:downloaded this one, but there is a couple of problems:
the APC and tank require > 1 stack of iron and steel, thus it cant be built. Probably needs to be reduced to either 100 or 2x100
ooops, me bad)thanx!
fix uplited to v0.12.3 .

for current recipes cost not balanced, u can change it with files in "Fallout-cars\prototypes\recipe", all changes are welcome.
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Re: [MOD 0.10.X]Fallout-cars 0.12.3[Battle tank update][9.07

Post by Andu1991 »

Fallout-cars 0.12.3 is Dependencies: base >=0.12.3
and Base Mod: 0.10.2
so ya it doesnt work :( o well back to 0.12.1

p.s. love this mod good work sir :D i like everything based on fallout or any post apocalyptic games
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Re: [MOD 0.10.X]Fallout-cars 0.12.3[Battle tank update][9.07

Post by Savaro »

Andu1991 wrote:Fallout-cars 0.12.3 is Dependencies: base >=0.12.3
and Base Mod: 0.10.2
so ya it doesnt work :( o well back to 0.12.1

p.s. love this mod good work sir :D i like everything based on fallout or any post apocalyptic games
thanx for report and faith!
rar file updated when i see that(think that nobody download it anyway^^")
file link dont changed

mod must work under 0.9.x version, but for current i test it only on 0.10.x
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Re: [MOD 0.10.X]Fallout-cars0.12.3[Battle tank update][10.07

Post by Vitduo »

Rar? Argh, do not use rar archives, Factorio don't see them :? Users must re/un-pack this archives. But you can use ZIPs
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Re: [MOD 0.10.X]Fallout-cars0.12.3[Battle tank update][10.07

Post by Rahjital »

Yeah, unfortunately Factorio can only see through zip files, which is a shame since it could make graphics-heavy mods a lot smaller. When you use zip files, players can simply drop them in the mods directory with no need to actually unpack.
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Re: [MOD 0.10.X]Fallout-cars0.12.3[Battle tank update][10.07

Post by Savaro »

Vitduo wrote:But you can use ZIPs
Спасибо, не знал оО
Rahjital wrote:Yeah, unfortunately Factorio can only see through zip files, which is a shame since it could make graphics-heavy mods a lot smaller. When you use zip files, players can simply drop them in the mods directory with no need to actually unpack.
change to zip, sorry miss that game can see zip.
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Re: [MOD 0.10.X]Fallout-cars0.12.3[mini fix][11.07.14]

Post by cpy »

What is the tank ammo?
Nvm, i'm so blind. :D
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