[0.17.4] Crash when placing assembler on its ghost

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
Igie
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[0.17.4] Crash when placing assembler on its ghost

Post by Igie »

Placed a blueprint on ground: typical requester chest to inserter to assembler and the same assembler to inserter to passive provider chest.
Bots placed every item except assembler (the bot showed that there was something in the way and couldn't place it except there was nothing in the way), so I placed assembler myself, then the game froze and i got error.
factorio-current.log
(8.56 KiB) Downloaded 97 times
orzelek
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Re: [0.17.4] Crash when placing assembler on its ghost

Post by orzelek »

It would help if you have save from before that and could post it.
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Re: [0.17.4] Crash when placing assembler on its ghost

Post by Loewchen »

Code: Select all

   0.001 2019-03-01 23:45:47; Factorio 0.17.4 (build 43174, win64, alpha)
   0.001 Operating system: Windows 10 (build 17763) 
   0.001 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" "--wait-to-close" "16404" 
   0.001 Read data path: C:/Program Files/Factorio/data
   0.001 Write data path: C:/Users/Darius/AppData/Roaming/Factorio [137303/975790MB]
   0.001 Binaries path: C:/Program Files/Factorio/bin
   0.006 System info: [CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, 12 cores, RAM: 4074/16308 MB, page: 5967/18740 MB, virtual: 4256/134217727 MB, extended virtual: 0 MB]
   0.006 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.009 Available displays: 1
   0.009  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.042 Display: 0 -> Adapter: 0, Output: 0
   0.094 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080; driver: nvldumdx.dll 25.21.14.1735
   0.094   D3D Feature Level: 11.1, DXGI 1.5+
   0.094   [Local Video Memory] Budget: 6867MB, CurrentUsage: 2MB, Reservation: 0/3635MB
   0.094   [Non-Local Vid.Mem.] Budget: 7338MB, CurrentUsage: 0MB, Reservation: 0/3873MB
   0.094   Tiled resources: Tier 2
   0.094   Unified Memory Architecture: No
   0.094   BGR 565 Supported: Yes
   0.094   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.125 Desktop composition is active.
   0.125 Graphics settings preset: very-high
   0.125   Dedicated video memory size 8079 MB
   0.125 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
   0.125                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
   0.151 DSound: Starting _dsound_update thread
   0.152 DSound: Enter _dsound_update; tid=18920
   0.202 Loading mod core 0.0.0 (data.lua)
   0.256 Loading mod base 0.17.4 (data.lua)
   0.413 Loading mod base 0.17.4 (data-updates.lua)
   0.486 Checksum for core: 3928040144
   0.486 Checksum of base: 60305742
   0.881 Loading sounds...
   0.948 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1551476747
   0.948 Info PlayerData.cpp:74: Cloud player-data.json unavailable
   1.054 Initial atlas bitmap size is 16384
   1.075 Created atlas bitmap 16384x16380 [none]
   1.078 Created atlas bitmap 16384x11284 [none]
   1.078 Created atlas bitmap 16384x2116 [decal]
   1.079 Created atlas bitmap 16384x3808 [low-object]
   1.079 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.080 Created atlas bitmap 16384x6592 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
   1.080 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
   1.081 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   1.081 Created atlas bitmap 16384x748 [alpha-mask]
   1.083 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask]
   1.083 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
   1.088 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   1.700 Parallel Sprite Loader initialized (threads: 11)
   7.086 Sprites loaded
   7.120 Generated mipmaps for atlas of size 16384x3808
   7.141 Generated mipmaps for atlas of size 16384x1888
   7.162 Generated mipmaps for atlas of size 16384x6592
   7.173 Generated mipmaps for atlas of size 16384x480
   7.183 Generated mipmaps for atlas of size 16384x456
   7.194 Generated mipmaps for atlas of size 16384x1264
   7.198 Custom inputs active: 0
   7.243 Factorio initialised
   7.244 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=Igie&token=<private>&apiVersion=2
   8.358 Info HttpSharedState.cpp:147: Status code: 200
   8.358 0 packages available to download (experimental updates enabled).
  14.915 Loading map C:\Users\Darius\AppData\Roaming\Factorio\saves\katyte.zip: 12560714 bytes.
  15.034 Loading Level.dat: 30393307 bytes.
  15.039 Info Scenario.cpp:147: Map version 0.17.1-1
  16.382 Loading script.dat: 390 bytes.
  16.391 Checksum for script C:/Users/Darius/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
 172.237 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
 172.782 Info AppManagerStates.cpp:1776: Saving finished
 472.770 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
 473.303 Info AppManagerStates.cpp:1776: Saving finished
 773.303 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
 773.831 Info AppManagerStates.cpp:1776: Saving finished
1073.819 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
1074.356 Info AppManagerStates.cpp:1776: Saving finished
1200.587 Error CrashHandler.cpp:515: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-jazpmx\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-jazpmx\src\util\logger.cpp (405): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-jazpmx\src\util\logger.cpp (515): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-jazpmx\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-jazpmx\src\util\crashhandler.cpp (524): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7B6DBD438)
00007FF7B6DBD438 (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE28BD468F)
00007FFE28BD468F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE28B34BEF)
00007FFE28B34BEF (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE28BD33FE)
00007FFE28BD33FE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-jazpmx\src\entity\assemblingmachine.cpp (217): AssemblingMachine::hasIngredientOverload
c:\cygwin64\tmp\factorio-build-jazpmx\src\entity\inserter.cpp (884): <lambda_5a8adada28a3761d25b79b37c58e9c43>::operator()
c:\cygwin64\tmp\factorio-build-jazpmx\src\entity\inserter.cpp (906): Inserter::getStatus
c:\cygwin64\tmp\factorio-build-jazpmx\src\entity\entity.cpp (1266): Entity::addStatusToDescription
c:\cygwin64\tmp\factorio-build-jazpmx\src\entity\entity.cpp (1221): Entity::addToDescription
c:\cygwin64\tmp\factorio-build-jazpmx\src\entity\entitywithhealth.cpp (230): EntityWithHealth::addToDescription
c:\cygwin64\tmp\factorio-build-jazpmx\src\entity\entitywithowner.cpp (134): EntityWithOwner::addToDescription
c:\cygwin64\tmp\factorio-build-jazpmx\src\entity\inserter.cpp (486): Inserter::addToDescription
c:\cygwin64\tmp\factorio-build-jazpmx\src\gui\entityinfo.cpp (53): EntityInfo::changeEntity
c:\cygwin64\tmp\factorio-build-jazpmx\src\graphics\selectedinforenderer.cpp (79): SelectedInfoRenderer::update
c:\cygwin64\tmp\factorio-build-jazpmx\src\gameview.cpp (804): GameView::update
c:\cygwin64\tmp\factorio-build-jazpmx\src\game.cpp (355): Game::processGameViewFlags
c:\cygwin64\tmp\factorio-build-jazpmx\src\mainloop.cpp (464): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-build-jazpmx\src\mainloop.cpp (544): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-jazpmx\src\mainloop.cpp (356): MainLoop::run
c:\cygwin64\tmp\factorio-build-jazpmx\src\main.cpp (1244): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE280481F4)
00007FFE280481F4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE28B9A251)
00007FFE28B9A251 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1202.319 Error CrashHandler.cpp:174: Map tick at moment of crash: 9565575
1202.319 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1212.409 Uploading log file
1212.428 Error CrashHandler.cpp:221: Heap validation: success.
1212.429 Creating crash dump.
1212.560 CrashDump success
Igie
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Re: [0.17.4] Crash when placing assembler on its ghost

Post by Igie »

Can't reproduce the crash now
kovarex
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Re: [0.17.4] Crash when placing assembler on its ghost

Post by kovarex »

I also can't reproduce, so I move it to pending.
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