Slow "checking sprites" at startup, what does it mean?

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ManaUser
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Slow "checking sprites" at startup, what does it mean?

Post by ManaUser » Tue Mar 12, 2019 7:31 pm

In general, 0.17 loads much faster than previous versions, which is great, but this one step "checking sprites" sometimes takes a long time, like a full minute or so. The weird part is that other times it only flashes by very quickly.

Any clue what's going on?

Rseding91
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Re: Slow "checking sprites" at startup, what does it mean?

Post by Rseding91 » Thu Mar 14, 2019 1:58 pm

"Checking sprites" is reading all of the sprites from disk into memory that the game needs.
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ManaUser
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Re: Slow "checking sprites" at startup, what does it mean?

Post by ManaUser » Fri Mar 15, 2019 3:33 am

I see. I have yet to invest in an SSD, so it's not surprising that would take some time. I guess that means cases where it does go quickly are only thanks to Windows caching the files or something.

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