Right around when Compilatron is about to demonstrate initial automation.
Never happened to me before, and this is different than 0.17.9 issues with coal gathering objective.
I had trouble reproducing it, but here is the video: https://youtu.be/pgp0GMMraAg
Code: Select all
18.091 Info Scenario.cpp:147: Map version 0.17.11-0
18.153 Checksum for script /home/user/.factorio/temp/currently-playing/control.lua: 320904144
33.803 Info AppManager.cpp:275: Saving to _autosave1 (blocking).
34.132 Info AppManagerStates.cpp:1716: Saving finished
148.651 Info AppManager.cpp:275: Saving to _autosave-repair-assembler (blocking).
148.976 Info AppManagerStates.cpp:1716: Saving finished
151.586 Error MainLoop.cpp:1127: Exception at tick 4074940: The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_entity_died (ID 4)
__base__/lualib/compi.lua:220: assertion failed!
stack traceback:
[C]: in function 'assert'
__base__/lualib/compi.lua:220: in function 'respawn_compi'
__base__/lualib/compi.lua:358: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
[C]: in function 'die'
__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:107: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/storytable.lua:120: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:107: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/storytable.lua:120: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
[C]: in function 'die'
__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:107: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/storytable.lua:120: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4
170.377 Quitting: user-quit.
170.377 Info GlobalContext.cpp:678: Waiting for child processes to exit:
170.496 Steam API shutdown.
170.498 Goodbye