[Oxyd] [0.17.10] Blueprint book shortcut not set

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ruy16109
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[Oxyd] [0.17.10] Blueprint book shortcut not set

Post by ruy16109 » Mon Mar 11, 2019 7:14 pm

Minor bug: quick bar says shortcut for blueprint book is not configured, but I have assigned it with primary control [alt-a] and alternative control [shift-alt-q]. Both controls has worked in game (it creates a book), but neither controls show on quick bar. (It says "Not set" when hovering over)

All other newly added shortcuts display as desired.

ruy16109
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Re: [Oxyd] [0.17.10] Blueprint book shortcut not set

Post by ruy16109 » Wed Mar 13, 2019 3:49 am

Update on this bug (0.17.11): it appears that except undo (I tried to remap to ctrl+alt+z and it displays it immediately), all other configured keymappings (tried to add alt or shift modifiers) are not reflected immediately in the quick bar or the checklist on the right side of the quick bar, probably until a restart.

I think undo updates its key because it needs to update its text every time the "undo'd" actions change, while tooltips for other buttons are plain texts that don't need to update at all, and apparently the change of key bindings did not trigger a change of tooltip text.

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Re: [Oxyd] [0.17.10] Blueprint book shortcut not set

Post by Oxyd » Wed Mar 13, 2019 3:06 pm

Thanks, fixed in 0.17.12.

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