[0.17.9] Destroyed objects no longer placing ghosts in at least early game

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TruePikachu
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[0.17.9] Destroyed objects no longer placing ghosts in at least early game

Post by TruePikachu »

I'm not sure if this is intended or not, I don't recall seeing anything about it in the changelog and a quick search for the term "ghost" didn't come up with anything relevant.

It appears that, when an object is destroyed (e.g. by biters), a ghost of the destroyed object is no longer being placed, in the early game at a minimum (I have not tested what happens after construction robotics have been unlocked).
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Re: [0.17.9] Destroyed objects no longer placing ghosts in at least early game

Post by TruePikachu »

Used creative mod to test some more, ghosts appear if construction robots are unlocked. Might be intended behaviour, but it indicates a regression in the functionality (it used to only do ghosts after construction robots are unlocked, then it always did ghosts, and now it's back to only after robots are unlocked).
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Re: [0.17.9] Destroyed objects no longer placing ghosts in at least early game

Post by Klonan »

It has always worked this way
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Re: [0.17.9] Destroyed objects no longer placing ghosts in at least early game

Post by TruePikachu »

I stand corrected, my memory must have been lying to me. I just fired up standalone 0.16.51 and ghosts indeed aren't getting placed automatically there either.
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