[0.17.8] Crash loading save: "FluidSystem::removeFilter"
-
- Burner Inserter
- Posts: 7
- Joined: Sat Mar 02, 2019 11:56 am
- Contact:
[0.17.8] Crash loading save: "FluidSystem::removeFilter"
When disable Bob's Logistics mod, game crushed.
- Attachments
-
- factorio-dump-previous.dmp
- (881.72 KiB) Downloaded 135 times
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- factorio-current.log
- (65.98 KiB) Downloaded 148 times
Re: When disable Bob's Logistics mod, game crushed
Code: Select all
0.001 2019-03-08 13:20:07; Factorio 0.17.8 (build 43440, win64, steam)
0.001 Operating system: Windows 10 (version 1803)
0.002 Program arguments: "I:\steamGames\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "19816"
0.002 Read data path: I:/steamGames/steamapps/common/Factorio/data
0.002 Write data path: I:/steamGames/steamapps/common/Factorio [292626/932916MB]
0.002 Binaries path: I:/steamGames/steamapps/common/Factorio/bin
0.015 System info: [CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz, 8 cores, RAM: 5300/16327 MB, page: 18036/33735 MB, virtual: 4330/134217727 MB, extended virtual: 0 MB]
0.016 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: zh-CN]
0.031 Available displays: 1
0.031 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 Ti {0x05, [0,0], 3840x2160, 32bit, 60Hz}
0.116 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.244 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; id: 10de-1c82; driver: nvldumdx.dll 23.21.13.9135
0.244 D3D Feature Level: 11.1, DXGI 1.5+
0.244 [Local Video Memory] Budget: 3415MB, CurrentUsage: 1MB, Reservation: 0/1808MB
0.244 [Non-Local Vid.Mem.] Budget: 7347MB, CurrentUsage: 0MB, Reservation: 0/3877MB
0.245 Tiled resources: Tier 2
0.245 Unified Memory Architecture: No
0.245 BGR 565 Supported: Yes
0.245 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.285 Desktop composition is active.
0.285 Graphics settings preset: very-high
0.285 Dedicated video memory size 4018 MB
0.285 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 33.215%] [DXT: high-quality]
0.285 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.438 DSound: Starting _dsound_update thread
0.438 DSound: Enter _dsound_update; tid=1420
0.765 Error ModManager.cpp:793: Mod package read error. Opening zip I:/steamGames/steamapps/common/Factorio/mods/Hiladdar_Trains_0.16.4.zip failed: Bad zip file
0.768 Error ModManager.cpp:793: Mod package read error. Opening zip I:/steamGames/steamapps/common/Factorio/mods/LogisticTrainNetwork_1.9.11.zip failed: Bad zip file
0.789 Error ModManager.cpp:793: Mod package read error. Opening zip I:/steamGames/steamapps/common/Factorio/mods/Yuoki_0.6.75.zip failed: Bad zip file
0.801 Loading mod settings FARL 3.0.1 (settings.lua)
0.802 Loading mod settings rso-mod 4.0.1 (settings.lua)
0.802 Loading mod settings BigBags 1.0.30 (settings.lua)
0.802 Loading mod settings bobinserters 0.17.1 (settings.lua)
0.803 Loading mod settings Bottleneck 0.10.0 (settings.lua)
0.803 Loading mod settings creative-mod 1.0.4 (settings.lua)
0.807 Loading mod settings Dectorio 0.9.4 (settings.lua)
0.808 Loading mod settings Factorissimo2 2.3.1 (settings.lua)
0.808 Loading mod settings far-reach 0.0.11 (settings.lua)
0.808 Loading mod settings nixie-tubes 0.17.1 (settings.lua)
0.809 Loading mod settings OldStyle 0.0.1 (settings.lua)
0.809 Loading mod settings TrainCircuitCodition 1.0.5 (settings.lua)
0.809 Loading mod settings VehicleSnap 1.17.0 (settings.lua)
0.810 Loading mod settings Warehousing 0.2.0 (settings.lua)
0.810 Loading mod settings AsphaltRoads 1.1.4 (settings.lua)
0.810 Loading mod settings bobassembly 0.17.0 (settings.lua)
0.811 Loading mod settings boblogistics 0.17.1 (settings.lua)
0.811 Loading mod settings bobmining 0.17.0 (settings.lua)
0.812 Loading mod settings bobpower 0.17.0 (settings.lua)
0.812 Loading mod settings bobtech 0.17.1 (settings.lua)
0.812 Loading mod settings bobvehicleequipment 0.17.0 (settings.lua)
0.813 Loading mod settings LogisticTrainNetwork 1.10.1 (settings.lua)
0.813 Loading mod settings ReStack 0.5.2 (settings.lua)
0.814 Loading mod settings LoaderRedux 1.4.3 (settings.lua)
0.814 Loading mod settings PavementDriveAssist 2.1.7 (settings.lua)
0.815 Loading mod settings 5dim_core 0.17.2 (settings-updates.lua)
0.820 Loading mod core 0.0.0 (data.lua)
0.903 Loading mod base 0.17.8 (data.lua)
1.142 Loading mod FARL 3.0.1 (data.lua)
1.257 Loading mod rso-mod 4.0.1 (data.lua)
1.360 Loading mod 5dim_core 0.17.2 (data.lua)
1.453 Loading mod artsCore 0.17.1 (data.lua)
1.557 Loading mod beautiful_bridge_railway 0.17.0 (data.lua)
1.690 Loading mod BigBags 1.0.30 (data.lua)
1.784 Loading mod bobinserters 0.17.1 (data.lua)
1.884 Loading mod boblibrary 0.17.0 (data.lua)
1.984 Loading mod Bottleneck 0.10.0 (data.lua)
2.083 Loading mod color-coding 1.17.0 (data.lua)
2.183 Loading mod creative-mod 1.0.4 (data.lua)
2.308 Loading mod Dectorio 0.9.4 (data.lua)
2.417 Loading mod Enhanced_Map_Colors 1.4.7 (data.lua)
2.543 Loading mod Factorissimo2 2.3.1 (data.lua)
2.719 Loading mod Flow Control 3.0.4 (data.lua)
2.915 Loading mod nixie-tubes 0.17.1 (data.lua)
3.125 Loading mod OldStyle 0.0.1 (data.lua)
3.309 Loading mod TrainCircuitCodition 1.0.5 (data.lua)
3.465 Loading mod VehicleSnap 1.17.0 (data.lua)
3.641 Loading mod Warehousing 0.2.0 (data.lua)
3.800 Loading mod WaterWell 1.0.20 (data.lua)
3.961 Loading mod 5dim_transport 0.17.0 (data.lua)
4.134 Loading mod 5dim_vehicle 0.17.0 (data.lua)
4.289 Loading mod artsDugWater 0.17.1 (data.lua)
4.446 Loading mod AsphaltRoads 1.1.4 (data.lua)
4.650 Loading mod bobassembly 0.17.0 (data.lua)
4.826 Loading mod boblogistics 0.17.1 (data.lua)
5.039 Loading mod bobmining 0.17.0 (data.lua)
5.232 Loading mod bobpower 0.17.0 (data.lua)
5.439 Loading mod bobtech 0.17.1 (data.lua)
5.640 Loading mod bobvehicleequipment 0.17.0 (data.lua)
5.839 Loading mod LogisticTrainNetwork 1.10.1 (data.lua)
6.038 Loading mod LoaderRedux 1.4.3 (data.lua)
6.237 Loading mod PavementDriveAssist 2.1.7 (data.lua)
6.438 Loading mod base 0.17.8 (data-updates.lua)
6.646 Loading mod FARL 3.0.1 (data-updates.lua)
6.839 Loading mod beautiful_bridge_railway 0.17.0 (data-updates.lua)
7.034 Loading mod bobinserters 0.17.1 (data-updates.lua)
7.226 Loading mod Dectorio 0.9.4 (data-updates.lua)
7.420 Loading mod Enhanced_Map_Colors 1.4.7 (data-updates.lua)
7.627 Loading mod AsphaltRoads 1.1.4 (data-updates.lua)
7.818 Loading mod bobassembly 0.17.0 (data-updates.lua)
7.820 Script @__boblibrary__/technology-functions.lua:155: Technology advanced-electronics-3 does not exist.
8.020 Loading mod boblogistics 0.17.1 (data-updates.lua)
8.025 Script @__boblibrary__/technology-functions.lua:131: Technology character-inventory-slots-3 does not exist.
8.025 Script @__boblibrary__/technology-functions.lua:155: Technology aluminium-processing does not exist.
8.025 Script @__boblibrary__/technology-functions.lua:155: Technology titanium-processing does not exist.
8.025 Script @__boblibrary__/technology-functions.lua:155: Technology advanced-electronics-3 does not exist.
8.025 Script @__boblibrary__/technology-functions.lua:155: Technology ceramics does not exist.
8.218 Loading mod bobmining 0.17.0 (data-updates.lua)
8.452 Loading mod bobpower 0.17.0 (data-updates.lua)
8.701 Loading mod bobtech 0.17.1 (data-updates.lua)
8.702 Script @__boblibrary__/technology-functions.lua:155: Technology alloy-processing-1 does not exist.
8.702 Script @__boblibrary__/technology-functions.lua:155: Technology battery-2 does not exist.
8.702 Script @__boblibrary__/technology-functions.lua:155: Technology ceramics does not exist.
8.926 Loading mod bobvehicleequipment 0.17.0 (data-updates.lua)
9.122 Loading mod LoaderRedux 1.4.3 (data-updates.lua)
9.319 Loading mod FARL 3.0.1 (data-final-fixes.lua)
9.518 Loading mod GDIW 0.17.3 (data-final-fixes.lua)
9.724 Loading mod rso-mod 4.0.1 (data-final-fixes.lua)
9.910 Loading mod 5dim_core 0.17.2 (data-final-fixes.lua)
10.108 Loading mod BigBags 1.0.30 (data-final-fixes.lua)
10.298 Loading mod creative-mod 1.0.4 (data-final-fixes.lua)
10.493 Loading mod Dectorio 0.9.4 (data-final-fixes.lua)
10.727 Loading mod nixie-tubes 0.17.1 (data-final-fixes.lua)
10.926 Loading mod Warehousing 0.2.0 (data-final-fixes.lua)
11.124 Loading mod LogisticTrainNetwork 1.10.1 (data-final-fixes.lua)
11.127 Script @__LogisticTrainNetwork__/data-final-fixes.lua:99: [LTN] found 1009 items, 8 fluids, 6 locomotives, 14 wagons
11.322 Loading mod ReStack 0.5.2 (data-final-fixes.lua)
11.325 Script @__ReStack__/modules/barrel.lua:26: [RS] Setting item.empty-barrel.stack_size 200 -> 500
...
11.335 Script @__ReStack__/data-final-fixes.lua:34: [RS] Setting module.creative-mod_super-pollution-module.stack_size 20000 -> 500
11.529 Loading mod longer-belts-redux 0.17.0 (data-final-fixes.lua)
11.835 Checksum for core: 2736929835
11.835 Checksum of base: 3541142062
11.835 Checksum of FARL: 4093962643
11.835 Checksum of GDIW: 3655079303
11.835 Checksum of rso-mod: 83009251
11.835 Checksum of zh-CN: 0
11.835 Checksum of 5dim_core: 2360359595
11.835 Checksum of artsCore: 2549495806
11.835 Checksum of beautiful_bridge_railway: 1845725927
11.835 Checksum of BigBags: 2198057874
11.836 Checksum of bobinserters: 1608446661
11.836 Checksum of boblibrary: 1591833824
11.836 Checksum of Bottleneck: 3138809866
11.836 Checksum of color-coding: 860887929
11.836 Checksum of creative-mod: 1648215781
11.836 Checksum of Dectorio: 1946222334
11.836 Checksum of Enhanced_Map_Colors: 852423496
11.836 Checksum of Factorissimo2: 2435265800
11.836 Checksum of far-reach: 1707614877
11.836 Checksum of Flow Control: 3821924777
11.836 Checksum of nixie-tubes: 3982489809
11.836 Checksum of OldStyle: 3569504674
11.836 Checksum of TrainCircuitCodition: 0
11.836 Checksum of VehicleSnap: 710606590
11.836 Checksum of Warehousing: 2309169136
11.836 Checksum of WaterWell: 4254977431
11.836 Checksum of 5dim_transport: 2420527223
11.836 Checksum of 5dim_vehicle: 165253639
11.836 Checksum of artsDugWater: 2968732177
11.836 Checksum of AsphaltRoads: 2292741317
11.836 Checksum of bobassembly: 190367239
11.836 Checksum of boblogistics: 1631979076
11.836 Checksum of bobmining: 1921851531
11.836 Checksum of bobpower: 3399875378
11.836 Checksum of bobtech: 3067229091
11.836 Checksum of bobvehicleequipment: 2728567119
11.836 Checksum of LogisticTrainNetwork: 3397225259
11.836 Checksum of ReStack: 1033373444
11.836 Checksum of LoaderRedux: 4273848446
11.836 Checksum of longer-belts-redux: 3685727778
11.836 Checksum of PavementDriveAssist: 873561926
12.548 Loading sounds...
12.650 Info PlayerData.cpp:69: Local player-data.json unavailable
12.650 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1552019512
12.849 Initial atlas bitmap size is 16384
12.874 Created atlas bitmap 16384x16368 [none]
12.908 Created atlas bitmap 16384x16376 [none]
12.909 Created atlas bitmap 16384x2444 [none]
12.909 Created atlas bitmap 16384x2116 [decal]
12.911 Created atlas bitmap 16384x5280 [low-object]
12.911 Created atlas bitmap 16384x1808 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
12.912 Created atlas bitmap 16384x14112 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
12.913 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
12.914 Created atlas bitmap 16384x1024 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
12.914 Created atlas bitmap 16384x748 [alpha-mask]
12.916 Created atlas bitmap 16384x15060 [shadow, linear-magnification, alpha-mask]
12.917 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
12.930 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
14.575 Parallel Sprite Loader initialized (threads: 7)
24.976 Sprites loaded
25.096 Generated mipmaps for atlas of size 16384x5280
25.140 Generated mipmaps for atlas of size 16384x1808
25.217 Generated mipmaps for atlas of size 16384x14112
25.239 Generated mipmaps for atlas of size 16384x480
25.250 Generated mipmaps for atlas of size 16384x1024
25.261 Generated mipmaps for atlas of size 16384x1264
25.268 Custom inputs active: 16
25.403 Factorio initialised
30.675 Loading map I:\steamGames\steamapps\common\Factorio\saves\_autosave3.zip: 38264869 bytes.
30.787 Loading Level.dat: 101663687 bytes.
30.794 Info Scenario.cpp:147: Map version 0.17.8-0
34.732 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff7950a1265
ModuleBase: 0x00007ff794e20000, ImageSize: 015f3000, RelativeAddress: 00281265
34.732 Error CrashHandler.cpp:382: Access Violation: Write at address 0000000000000028
34.732 Error CrashHandler.cpp:396: Exception Context:
rax=000000000000ffff, rbx=00000292fe9d7cc0, rcx=0000000000000000,
rdx=000002933ad2a400, rsi=0000000000000000, rdi=000002935bf7f3f8,
rip=00007ff7950a1265, rsp=000000dfc44fef38, rbp=000000dfc44ff040,
r8=00000292f0f891f0, r9=0000000000000000, r10=0000000000000008,
r11=000002935bf7f3f8, r12=0000000000000000, r13=000002935b470968,
r14=0000000000000001, r15=000002933b31efc0
34.732 Crashed in I:\steamGames\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff794e20000 - 0x00007ff796413000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-k9grxp\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-k9grxp\src\util\logger.cpp (415): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-k9grxp\src\util\logger.cpp (566): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-k9grxp\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-k9grxp\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C60BDD0)
00007FFA8C60BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8FAC3167)
00007FFA8FAC3167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8FAAB5E6)
00007FFA8FAAB5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8FABF7DD)
00007FFA8FABF7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8FA2D856)
00007FFA8FA2D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8FABE70E)
00007FFA8FABE70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-k9grxp\src\fluid\fluidsystem.cpp (257): FluidSystem::removeFilter
c:\cygwin64\tmp\factorio-build-k9grxp\src\entity\assemblingmachine.cpp (584): AssemblingMachine::checkFluidMixingWithRecipe
c:\cygwin64\tmp\factorio-build-k9grxp\src\entity\assemblingmachine.cpp (402): AssemblingMachine::setupForCrafting
c:\cygwin64\tmp\factorio-build-k9grxp\src\entity\assemblingmachine.cpp (197): AssemblingMachine::refreshRecipe
c:\cygwin64\tmp\factorio-build-k9grxp\src\force\forcedata.cpp (947): ForceData::refreshRecipes
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\functional (15732480): std::_Func_impl_no_alloc<<lambda_d2880db6a1a42b917af89390c7999ea5>,void,ID<RecipePrototype,unsigned short>,std::vector<Recipe,std::allocator<Recipe> > const &>::_Do_call
c:\cygwin64\tmp\factorio-build-k9grxp\src\customprototypelist.cpp (130): CustomPrototypeList<Recipe,ID<RecipePrototype,unsigned short>,RecipePrototype>::reset
c:\cygwin64\tmp\factorio-build-k9grxp\src\map\map.cpp (1537): Map::resetTechnologiesAndRecipes
c:\cygwin64\tmp\factorio-build-k9grxp\src\scenario\scenario.cpp (237): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-k9grxp\src\scenario\parallelscenarioloader.cpp (155): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool),ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool),ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8F843DC4)
00007FFA8F843DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8FA93691)
00007FFA8FA93691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
37.155 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
46.753 Uploading log file
46.799 Error CrashHandler.cpp:221: Heap validation: success.
46.802 Creating crash dump.
47.245 CrashDump success
Re: [0.17.8] Crash loading save: "FluidSystem::removeFilter"
This is probably fixed for 0.17.9 (Can't say for sure as we don't have the save, so check please in 0.17.9 and let us know)
-
- Burner Inserter
- Posts: 7
- Joined: Sat Mar 02, 2019 11:56 am
- Contact:
Re: [0.17.8] Crash loading save: "FluidSystem::removeFilter"
0.17.9 still not working
I tried uploading the save file many times, but none of them succeeded, so I uploaded it to Onedrive.
https://1drv.ms/u/s!Aulerb67jPqfhRb9JsTWa2Gnep6W
I tried uploading the save file many times, but none of them succeeded, so I uploaded it to Onedrive.
https://1drv.ms/u/s!Aulerb67jPqfhRb9JsTWa2Gnep6W
Re: [0.17.8] Crash loading save: "FluidSystem::removeFilter"
Thanks for the report. It's now fixed for the next version of 0.17.
If you want to get ahold of me I'm almost always on Discord.