[0.17.7] Crash removing fluid tank - CircuitConnector::markVisited

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TheShawnster
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Joined: Thu Mar 07, 2019 9:23 am
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[0.17.7] Crash removing fluid tank - CircuitConnector::markVisited

Post by TheShawnster »

Code: Select all

0.001 2019-03-06 13:58:13; Factorio 0.17.7 (build 43421, win64, steam)
   0.001 Operating system: Windows 10 (version 1803) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/TheSh/AppData/Roaming/Factorio [127392/975712MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.010 System info: [CPU: Intel(R) Core(TM) i7-6820HK CPU @ 2.70GHz, 8 cores, RAM: 8091/16248 MB, page: 13265/26488 MB, virtual: 4331/134217727 MB, extended virtual: 0 MB]
   0.010 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.053 Available displays: 2
   0.054  [3]: \\.\DISPLAY4 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 3440x1440, 32bit, 120Hz}
   0.055  [4]: \\.\DISPLAY5 - NVIDIA GeForce GTX 980 Ti {0x01, [559,-1440], 2560x1440, 32bit, 59Hz}
   0.130 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.289 Initialised Direct3D[0]: NVIDIA GeForce GTX 980 Ti; id: 10de-17c8; driver: nvldumdx.dll 25.21.14.1735
   0.289   D3D Feature Level: 11.1, DXGI 1.5+
   0.289   [Local Video Memory] Budget: 5183MB, CurrentUsage: 2MB, Reservation: 0/2743MB
   0.289   [Non-Local Vid.Mem.] Budget: 7311MB, CurrentUsage: 0MB, Reservation: 0/3859MB
   0.289   Tiled resources: Tier 2
   0.289   Unified Memory Architecture: No
   0.289   BGR 565 Supported: Yes
   0.289   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.351 Desktop composition is active.
   0.351 Graphics settings preset: very-high
   0.351   Dedicated video memory size 6097 MB
   0.351 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
   0.351                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
   0.456 DSound: Starting _dsound_update thread
   0.456 DSound: Enter _dsound_update; tid=29428
   1.022 Logitech LED Controller initialized.
   1.056 Loading mod settings creative-mod 1.0.4 (settings.lua)
   1.063 Loading mod settings FarZoom_bud 0.0.2 (settings.lua)
   1.066 Loading mod core 0.0.0 (data.lua)
   1.214 Loading mod base 0.17.7 (data.lua)
   1.739 Loading mod creative-mod 1.0.4 (data.lua)
   1.906 Loading mod FarZoom_bud 0.0.2 (data.lua)
   2.111 Loading mod faster_dron_charge 0.17.1 (data.lua)
   2.295 Loading mod Infinizoom 0.1.3 (data.lua)
   2.441 Loading mod base 0.17.7 (data-updates.lua)
   2.603 Loading mod Squeak Through 1.3.0 (data-updates.lua)
   2.767 Loading mod creative-mod 1.0.4 (data-final-fixes.lua)
   2.967 Checksum for core: 2736929835
   2.967 Checksum of base: 3541142062
   2.968 Checksum of creative-mod: 1648215781
   2.968 Checksum of FarZoom_bud: 3551021236
   2.968 Checksum of faster_dron_charge: 2504208147
   2.968 Checksum of Infinizoom: 3200612880
   2.968 Checksum of Squeak Through: 3677677690
   3.817 Loading sounds...
   4.195 Info PlayerData.cpp:69: Local player-data.json unavailable
   4.195 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551766334
   4.410 Crop bitmaps.
   7.547 Parallel Sprite Loader initialized (threads: 7)
  15.254 Initial atlas bitmap size is 16384
  15.297 Created atlas bitmap 16384x16376 [none]
  15.302 Created atlas bitmap 16384x12208 [none]
  15.302 Created atlas bitmap 16384x2116 [decal]
  15.304 Created atlas bitmap 16384x3808 [low-object]
  15.305 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  15.306 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  15.306 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  15.308 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  15.308 Created atlas bitmap 16384x748 [alpha-mask]
  15.312 Created atlas bitmap 16384x12848 [shadow, linear-magnification, alpha-mask]
  15.312 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  15.324 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  16.586 Parallel Sprite Loader initialized (threads: 7)
  24.938 Sprites loaded
  24.971 Generated mipmaps for atlas of size 16384x3808
  24.993 Generated mipmaps for atlas of size 16384x1888
  25.015 Generated mipmaps for atlas of size 16384x6880
  25.026 Generated mipmaps for atlas of size 16384x480
  25.037 Generated mipmaps for atlas of size 16384x456
  25.048 Generated mipmaps for atlas of size 16384x1264
  25.055 Custom inputs active: 3
  25.134 Factorio initialised
 113.471 Loading map C:\Users\TheSh\AppData\Roaming\Factorio\saves\KOS Kelly an Shawn moded.zip: 18423096 bytes.
 113.543 Loading Level.dat: 39396108 bytes.
 113.550 Info Scenario.cpp:147: Map version 0.17.5-1
 116.369 Loading script.dat: 19422 bytes.
 116.374 Checksum for script C:/Users/TheSh/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
 116.415 Checksum for script __creative-mod__/control.lua: 3428198232
 116.416 Checksum for script __FarZoom_bud__/control.lua: 1759674537
 116.417 Checksum for script __Infinizoom__/control.lua: 31042036
 116.419 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
 116.421 Applying migration: Base Mod: 2019-03-06_Factorio_0.17.7.lua
 116.557 Checksum for script C:/Users/TheSh/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
 116.590 Checksum for script __creative-mod__/control.lua: 3428198232
 116.591 Checksum for script __FarZoom_bud__/control.lua: 1759674537
 116.593 Checksum for script __Infinizoom__/control.lua: 31042036
 959.985 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
 961.142 Info AppManagerStates.cpp:1766: Saving finished
1861.133 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
1862.249 Info AppManagerStates.cpp:1766: Saving finished
2762.451 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
2763.591 Info AppManagerStates.cpp:1766: Saving finished
3663.952 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
3665.107 Info AppManagerStates.cpp:1766: Saving finished
4565.435 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
4566.682 Info AppManagerStates.cpp:1766: Saving finished
5466.801 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
5467.993 Info AppManagerStates.cpp:1766: Saving finished
6368.552 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
6369.790 Info AppManagerStates.cpp:1766: Saving finished
7269.988 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
7271.357 Info AppManagerStates.cpp:1766: Saving finished
8171.735 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
8173.026 Info AppManagerStates.cpp:1766: Saving finished
9073.085 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
9074.300 Info AppManagerStates.cpp:1766: Saving finished
9974.335 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
9975.556 Info AppManagerStates.cpp:1766: Saving finished
10875.567 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
10876.723 Info AppManagerStates.cpp:1766: Saving finished
11778.818 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
11780.064 Info AppManagerStates.cpp:1766: Saving finished
12682.752 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
12683.965 Info AppManagerStates.cpp:1766: Saving finished
13584.252 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
13585.473 Info AppManagerStates.cpp:1766: Saving finished
14060.779 Info AppManagerStates.cpp:1766: Saving finished
14490.701 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
14491.880 Info AppManagerStates.cpp:1766: Saving finished
15065.802 Info AppManagerStates.cpp:1766: Saving finished
15122.812 Info AppManagerStates.cpp:1766: Saving finished
35238.236 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
35239.492 Info AppManagerStates.cpp:1766: Saving finished
36139.834 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
36141.204 Info AppManagerStates.cpp:1766: Saving finished
37042.686 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
37043.977 Info AppManagerStates.cpp:1766: Saving finished
37945.904 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
37947.183 Info AppManagerStates.cpp:1766: Saving finished
38851.223 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
38852.528 Info AppManagerStates.cpp:1766: Saving finished
39753.887 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
39755.136 Info AppManagerStates.cpp:1766: Saving finished
40687.218 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
40688.203 Info BlueprintShelf.cpp:663: Saving blueprint storage.
40688.579 Info AppManagerStates.cpp:1766: Saving finished
41616.851 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
41617.828 Info AppManagerStates.cpp:1766: Saving finished
42517.919 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
42518.874 Info AppManagerStates.cpp:1766: Saving finished
43418.952 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
43419.855 Info AppManagerStates.cpp:1766: Saving finished
44182.989 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff650bc5e20
ModuleBase: 0x00007ff650b20000, ImageSize: 015f3000, RelativeAddress: 000a5e20
44182.989 Error CrashHandler.cpp:382: Access Violation: Read at address 0000000000000090
44182.989 Error CrashHandler.cpp:396: Exception Context:
rax=0000000000000000, rbx=000001fa3581d260, rcx=0000000000000000,
rdx=0000000000000001, rsi=0000000000000008, rdi=0000000000000001,
rip=00007ff650bc5e20, rsp=0000001ef476e590, rbp=0000001ef476e5e0,
 r8=0000000000000002,  r9=0000000000000002, r10=0000001ef476e5b8,
r11=0000001ef476e580, r12=000001fa3581d2c0, r13=0000000000000000,
r14=0000000000000000, r15=0000000000000001
44182.989 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff650b20000 - 0x00007ff652113000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-hr9tdu\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-hr9tdu\src\util\logger.cpp (415): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-hr9tdu\src\util\logger.cpp (566): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-hr9tdu\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-hr9tdu\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9840EBDD0)
00007FF9840EBDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF986E93167)
00007FF986E93167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF986E7B5E6)
00007FF986E7B5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF986E8F7DD)
00007FF986E8F7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF986DFD856)
00007FF986DFD856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF986E8E70E)
00007FF986E8E70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-hr9tdu\src\circuitnetwork\circuitconnector.cpp (450): CircuitConnector::markVisited
c:\cygwin64\tmp\factorio-build-hr9tdu\src\circuitnetwork\circuitconnector.cpp (394): CircuitConnector::disconnect
c:\cygwin64\tmp\factorio-build-hr9tdu\src\circuitnetwork\circuitconnector.cpp (352): CircuitConnector::disconnect
c:\cygwin64\tmp\factorio-build-hr9tdu\src\entity\storagetank.cpp (100): StorageTank::onDestroy
c:\cygwin64\tmp\factorio-build-hr9tdu\src\entity\entity.cpp (285): Entity::forceDestroy
c:\cygwin64\tmp\factorio-build-hr9tdu\src\entity\entity.cpp (883): Entity::mine
c:\cygwin64\tmp\factorio-build-hr9tdu\src\entity\entity.cpp (860): Entity::mine
c:\cygwin64\tmp\factorio-build-hr9tdu\src\entity\constructionrobot.cpp (808): ConstructionRobot::update
c:\cygwin64\tmp\factorio-build-hr9tdu\src\surface\chunk.cpp (554): Chunk::updateActiveEntities
c:\cygwin64\tmp\factorio-build-hr9tdu\src\surface\chunk.cpp (603): Chunk::updateEntities
c:\cygwin64\tmp\factorio-build-hr9tdu\src\surface\surface.cpp (1362): Surface::update
c:\cygwin64\tmp\factorio-build-hr9tdu\src\map\map.cpp (1435): Map::updateEntities
c:\cygwin64\tmp\factorio-build-hr9tdu\src\game.cpp (189): Game::update
c:\cygwin64\tmp\factorio-build-hr9tdu\src\scenario\scenario.cpp (1077): Scenario::update
c:\cygwin64\tmp\factorio-build-hr9tdu\src\mainloop.cpp (1101): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-hr9tdu\src\mainloop.cpp (968): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-hr9tdu\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF984423DC4)
00007FF984423DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF986E63691)
00007FF986E63691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
44185.771 Error CrashHandler.cpp:174: Map tick at moment of crash: 4581755
44185.772 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
44200.470 Error CrashHandler.cpp:221: Heap validation: success.
44200.474 Creating crash dump.
44200.969 CrashDump success
Loewchen
Global Moderator
Global Moderator
Posts: 10366
Joined: Wed Jan 07, 2015 5:53 pm
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Re: [0.17.7] Crash removing fluid tank

Post by Loewchen »

Post the save please.
kovarex
Factorio Staff
Factorio Staff
Posts: 8298
Joined: Wed Feb 06, 2013 12:00 am
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Re: [0.17.7] Crash removing fluid tank - CircuitConnector::markVisited

Post by kovarex »

Hello, this should be fixed in 0.17.9
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