Factorio update (working on 0.3.0)

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JohnTS
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Re: Factorio update (working on 0.3.0)

Post by JohnTS »

Thanks for the replies slpwnd and kovarex! Definitely looking forward to the optimization improvements you guys are bringing. Best of luck to all of you. :)
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Re: Factorio update (working on 0.3.0)

Post by ficolas »

two days!! :0 two days!! :D :D
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Re: Factorio update (working on 0.3.0)

Post by kovarex »

ficolas wrote:two days!! :0 two days!! :D :D
This is the way YOU see it :)
The way we see it is: "OMG two days, only two days left uaaaa " :)
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Re: Factorio update (working on 0.3.0)

Post by Mysteria9 »

kovarex wrote:
ficolas wrote:two days!! :0 two days!! :D :D
This is the way YOU see it :)
The way we see it is: "OMG two days, only two days left uaaaa " :)
You shouldn't stress, take the time needed! Stress causes programming mistakes (believe me, I know), and it's bad for your health too.
I'm sure many will agree that quality>quantity, take some extra time if you need it! :)
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Re: Factorio update (working on 0.3.0)

Post by Dakkanor »

kovarex wrote:
ficolas wrote:two days!! :0 two days!! :D :D
This is the way YOU see it :)
The way we see it is: "OMG two days, only two days left uaaaa " :)
excited!! me excited!!

i can not WAIT to see what you guys have been up to :)

on a side note, is there and chance we could get a general idea of your short/mid/long term goals are and the time frame you think these will happen in??
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Re: Factorio update (working on 0.3.0)

Post by ficolas »

OoOoOnE dAy!! lol
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Re: Factorio update (working on 0.3.0)

Post by APXEOLOG »

As i understand i should buy supporter pack to have full game? Any way to use visa for it? i haven't got paypal =(
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Re: Factorio update (working on 0.3.0)

Post by kovarex »

You can use the paypal payment and use your card directly without creating paypal account.
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Re: Factorio update (working on 0.3.0)

Post by APXEOLOG »

kovarex wrote:You can use the paypal payment and use your card directly without creating paypal account.
Thanks! inb4 next version :ugeek:
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Re: Factorio update (working on 0.3.0)

Post by MatLaPatate »

Could you guys update the game slightly more often ? I mean, I understand and agree you have to take your time, because quality>amount, but ... don't let us believe the game won't be developed anymore, and DON'T LET US PLAY SOMETHING ELSE THAN FACTORIO! ^^
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Re: Factorio update (working on 0.3.0)

Post by ficolas »

MatLaPatate wrote:Could you guys update the game slightly more often ? I mean, I understand and agree you have to take your time, because quality>amount, but ... don't let us believe the game won't be developed anymore, and DON'T LET US PLAY SOMETHING ELSE THAN FACTORIO! ^^
They are humans! let them live :) when they tried to update each week, a buggy update was born D: lol.
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Re: Factorio update (working on 0.3.0)

Post by Mysteria9 »

MatLaPatate wrote:Could you guys update the game slightly more often ? I mean, I understand and agree you have to take your time, because quality>amount, but ... don't let us believe the game won't be developed anymore, and DON'T LET US PLAY SOMETHING ELSE THAN FACTORIO! ^^
Patience is a virtue.
Quality takes time!
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Re: Factorio update (working on 0.3.0)

Post by Cerus »

It's an alpha pre-release.

Buggy builds are completely normal/expected, and it's not like we can't just use an old version when the occasional game-breaking kink needs to be worked out.

But, having users do QA on incremental builds requires a bit of work to set up properly.

Optimally, you need (among other things):
  • A streamlined build process for getting minor updates out to the users without a lot of overhead on each release.
  • Properly implemented error reporting.
  • Users that care and are competent enough to submit useful bug reports
  • A bug tracking system to which they can submit those reports.
All of this stuff requires time (money!) to set up and maintain, and for a tiny team that ends up being time spent *not* doing work on the game proper. I think they'd probably benefit from more eyes checking fewer features more often, but in the end they need to figure out what will work for them.
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Re: Factorio update (working on 0.3.0)

Post by Candunc »

Cerus wrote:It's an alpha pre-release.
[*]A streamlined build process for getting minor updates out to the users without a lot of overhead on each release.
I think that may come with the launcher
Cerus wrote:It's an alpha pre-release.

Buggy builds are completely normal/expected, and it's not like we can't just use an old version when the occasional game-breaking kink needs to be worked out.
Yep! There will always be missed bugs. It is almost guaranteed
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Re: Factorio update (working on 0.3.0)

Post by Ilnor »

Hey guys
Guess what day it is :twisted:




R̻̥͔̭͕͙̯̜̲͕̯͆ͦͣ̓̽ͨ̌͛̏͠͡E̡͍̜͇̥̣̤͙̫̫̬̼̙̰̥̭͈̬̽ͣ̓͛ͅL̛͔̮̯̗̭͔͓͓͙̣͍͙̍̌̇̈̽ͧ̓͑ͯͭ̕̕Eͨ̽ͫ̋ͧ̒ͪ̎̑̃͑ͨ̿͐̂͑̓̕͜͏͚̫͇̤̻̦͈̘̯̯͙̭̞̮͈̺͡Ą͐̈́͋̽̑͑͛ͬ̑ͨ̒̎̈́̽ͬ͂͆ͪ̒͏̯̩͉̼͓͍͕̭̻̪S̴͎̗̙̮̭͉̖͖̖̖͉̮̐͋ͪ͆͒̆ͪ̏ͨ͋͐̅̂̈̿̚͟ͅE̘̻̫̤̩̠͙̻̯̠̝̗͚͙̖̠͓͎̎͂̽͒̃̒͌̿̂̅̊ͯͯ́͢ ̸̬̗̠̞̜̫̺͍̟̣͖ͨ̎͌̄̓̿ͥͮͨ̑̇̿̒̊̽ͣ͋̚͡ͅD̨̅̍̆ͥ̽ͯ͐̾̏͂̍ͨ͐̂ͤ̑̈́̃́͏̛̪̙̩͙̳̭͙̲ͅA̠̲̤͍̖̮͙̟͎̭̲̱̟͍̟̝̯̲̅ͤͬͪ̆̃ͧ̃͊͂͋̚͠ͅY̡̧̹̬͚͔̗̼̞̱͇͐̐͒̒̈̈̏͒ͥ̽ͤ̀͆̏͠ ̴̡̩͕̹͙̲̑̾ͣ̃̈́̍ͭ͆͆̈́̎ͨ̎̒̇̀̏ͣͨ!̡͆̋̏͐ͧ̋̄ͦ̍͊͐͐̈́͋̈̓̆͞͞͏͚̟̥̳̩̳̫̻̜̯̯ͅ




Going to stream the new patch
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Re: Factorio update (working on 0.3.0)

Post by FreeER »

Ilnor wrote:



R̻̥͔̭͕͙̯̜̲͕̯͆ͦͣ̓̽ͨ̌͛̏͠͡E̡͍̜͇̥̣̤͙̫̫̬̼̙̰̥̭͈̬̽ͣ̓͛ͅL̛͔̮̯̗̭͔͓͓͙̣͍͙̍̌̇̈̽ͧ̓͑ͯͭ̕̕Eͨ̽ͫ̋ͧ̒ͪ̎̑̃͑ͨ̿͐̂͑̓̕͜͏͚̫͇̤̻̦͈̘̯̯͙̭̞̮͈̺͡Ą͐̈́͋̽̑͑͛ͬ̑ͨ̒̎̈́̽ͬ͂͆ͪ̒͏̯̩͉̼͓͍͕̭̻̪S̴͎̗̙̮̭͉̖͖̖̖͉̮̐͋ͪ͆͒̆ͪ̏ͨ͋͐̅̂̈̿̚͟ͅE̘̻̫̤̩̠͙̻̯̠̝̗͚͙̖̠͓͎̎͂̽͒̃̒͌̿̂̅̊ͯͯ́͢ ̸̬̗̠̞̜̫̺͍̟̣͖ͨ̎͌̄̓̿ͥͮͨ̑̇̿̒̊̽ͣ͋̚͡ͅD̨̅̍̆ͥ̽ͯ͐̾̏͂̍ͨ͐̂ͤ̑̈́̃́͏̛̪̙̩͙̳̭͙̲ͅA̠̲̤͍̖̮͙̟͎̭̲̱̟͍̟̝̯̲̅ͤͬͪ̆̃ͧ̃͊͂͋̚͠ͅY̡̧̹̬͚͔̗̼̞̱͇͐̐͒̒̈̈̏͒ͥ̽ͤ̀͆̏͠ ̴̡̩͕̹͙̲̑̾ͣ̃̈́̍ͭ͆͆̈́̎ͨ̎̒̇̀̏ͣͨ!̡͆̋̏͐ͧ̋̄ͦ̍͊͐͐̈́͋̈̓̆͞͞͏͚̟̥̳̩̳̫̻̜̯̯ͅ


Okay, that looks awesome...how did you do it??? BTW, tried googling it by copy paste and google says the url is too long :lol:
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Re: Factorio update (working on 0.3.0)

Post by Ilnor »

Well you see...



ņ̬͔̤͍͓͉̰̯̜̞͎̫̞͌ͩͣ̃͒ͨͭ̾͌̋̎ͫͫ͆͢ͅť̵͎̮̦̼͓̫͙͚̼̻̟̻̩̘̥̠ͮ͂ͪ̈̎͛̿ͦͬͣͯ́̂͜͢ẻͨ͂͐̎ͦ̓͛͑̈̃̇ͫ͊̽ͧ̀͏̫̪̹̫̦̭̟͚̼̟̪̕͢͢ͅr̸̛̆ͧ́̋̽ͤ͑͛̌ͣ̂̎̃̒҉̛̦̦̙̤̞͔̙̖͇̳̦̦̤ͅn̡͕̲͙̣͕̘͚̟̜̰̻̟͓͉͚͆͂̍̓̏̅̑ͭ͡eͩ̈́̃̋̑̑ͪ̎̓͗́͏̨̕͟҉͇͙̩̟͖̤̠̮t̵̲̞͖͇̻̬̭̝͍͎̯͛ͬ͌̒͟ ̛̽ͭͥ̋̂̈́̒̽̏̽͗̓̈͏̮͙̲̤͔Şͬ̏ͩ́̏͋͆̎̓͛͛̕͟҉̧̙̹̬͓̝͓͉̹̘̺̖̤͕͔ę̴̷͚̺̹̦̦͚̦̱̼̺͕̺̟͓͇̗ͮ̐͗͐͌ͮ͗͋ͧ̚͠č̷̢́ͩͥ͜҉̩̹̻̪͎͈̤̥̳̖r̵̬̥̹̭͖̞͔͉̥̪̒́̄ͮ̍͛͟ẹ̶̡̜͙͖̗͇̘̬͎̬̄̋ͩ̑͗͌ͧ̂͌͐̉̅̊̋̊͢͠t̘̪̞̠̮̪̪͖̙͖̫̺̖̲̰̰͙̻ͭ̃̀̾͒́͌͆̌ͪ͋̉ͮ̓ͮ̕͘͜ ̷̲̬̟̺̫̜̣̺̭̬̗̝͚̠̙͍̽ͯ̂ͤͬ͂̌ͣͭ̅́͝͡^̷̖͈͕̬̻̪͙͔̤̞̙̞̜̓̊ͨ̓͂̆ͧ͊̄̎́̐̌̈ͨ͛̾̄͠͝_̸̫͍̞̮͓͕͓̬̙̤̖̠̹̱̲̰̥͚͔̽͋͑ͩͫͯ̑̿ͦ̃̈́̀͊̔̃ͤ̋̀̚^̸̡̛̪̦͉̜̟͍͚͇̩͕̖̘̥̣̭̹̦̎̾ͯ͊̓̆̓͒̎̔ͫ̅͐ͧ͌̏̈͜͞




:lol:
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Re: Factorio update (working on 0.3.0)

Post by FreeER »

Looks like:



Z̴̽̃͋̐̈͛̐̀̋͡҉̢͚̤̺̲̼̞̪̰͉̣͍͖͙̜̗̬̦͙Ả̏̎͆̾͂̋ͨ̇̄ͩ͌͊͊҉͔̘͚̹̦̣̥̱̹̩̙͞L̸̢͇̟̼̼̣̱̤̣͓̗̥͈̗͋̏͌͑͑ͣG̸̨̿̈́͑̍̏ͨ̆ͬ͌̃̿̌͛͗̌̄͑̔̚͜͏̲̭͇̩̬̩͍̤̜͠O̡̗̩͙̭͍͕̜̖͉̮̺͖̮̝̖̦ͣͫ͆͒̈̊̆͛̑̈̋ͮ̔͡ͅ!̢͓͉̳̞̮͍͓͚̪͐̈́̄̈́̑ͭ̾͌̿ͧͩͤ̅ͮ͊͑̎̚̚͝
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Re: Factorio update (working on 0.3.0)

Post by APXEOLOG »

I think my vision is not complete Image
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Re: Factorio update (working on 0.3.0)

Post by FreeER »

lol, Unicode fonts go get some :) Though admittedly it could be your browser (I think chrome particularly dislikes Unicode).
It should look something like this:
zalgo font (nternet Secret/Zalgo)
zalgo font (nternet Secret/Zalgo)
zalgo.png (7.15 KiB) Viewed 8469 times
If you don't understand how it's possible (I didn't at first) go google unicode stacking or 'how does zalgo work'.
Also unless you like semi-creepy/scary things avoid typing zalgo invocation into youtube :twisted:


btw: sorry for getting off topic, but the blame goes to Ilnor for posting first :lol:
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Feel free to pm me :)
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