[wheybags][0.17.4] Crash When Destroying Ghosts

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MajorDestructive
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[wheybags][0.17.4] Crash When Destroying Ghosts

Post by MajorDestructive »

I am in the part of the campaign where the east is revealed, and the biters destroy the old base.

It appears that if there are any ghost entities, the biters are made to target it, but as it has no health, the game crashes.

In the save, I have ghost copied the "Repaired Lab," but I also tried with only a single ghost conveyor, and the same crash occurs.

It does not seem to occur if no ghosts are present.

Attached are the save, and a screenshot of the error.
Attachments
FactorioCampaignError.png
FactorioCampaignError.png (1.41 MiB) Viewed 2051 times
Campaign002 - Leaving.zip
(2.62 MiB) Downloaded 127 times
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wheybags
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Re: [wheybags][0.17.4] Crash When Destroying Ghosts

Post by wheybags »

Fixed for the next version.
Thanks for the report!
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