[0.17.3] Cliff Deconstruction With Bots

Bugs that are actually features.
Faliln
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[0.17.3] Cliff Deconstruction With Bots

Post by Faliln »

I placed a blueprint on a region where cliffs were(this area has full roboport coverage). At this point there were no cliff explosions inside the logistic network. The bots, which are loaded with the items they want to place now hover over the cliffs, which are marked for deconstruction. Now I added cliff explosions to the network, but no bots get them to remove the cliffs.
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tehfreek
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Re: [0.17.3] Cliff Deconstruction With Bots

Post by tehfreek »

I don't see the cliff in the picture marked for deconstruction. Are you sure that the order didn't expire?
Faliln
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Re: [0.17.3] Cliff Deconstruction With Bots

Post by Faliln »

You are right, I reconstruct the scenario and now it works perfectly fine. So it seem like I was too slow to provide the explosives
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