
So, I'm about 6 hours into this playthrough. It's a 'rich resources' map, but doesn't have any other settings switched. I've *just* researched Production Science, and have a reasonable number of weapon upgrades researched. I've hopped into my tank, fueled with black cubes and laden with several arm-fulls of armor-piercing machine-gun ammo in order to clear out a sizeable alien settlement near my new iron-mining outpost -- the guys in the map screen there. I don't have laser turrets yet.
And, they chew up my tank nigh-instantly. Game over. I have to reload from a save and give it another go. The only way I'm making any progress at all against them is to circle-strafe them until my tank's health is down in the red, retreat, repair, and go again.
Think about that for a second. Circle-strafing in a tank. Yes, you *can* do that in Factorio, but that *should* be the tactic you use for kiting around enemies in the car. Tanks are supposed to reasonably plow through a lot of enemies. I'm nowhere *near* the end-game, when my tank is maybe less useful than artillery and rockets. I *could* be using cannon shells to increase my damage, but that still leaves the glaring issue that the aliens are simply chewing through my tank like it isn't there.
The slowing effect from worms and spitters should be dangerous, but not be horrific... because I'm in a tank. I've already made the decision to armor up and go in slow and hard.
I remember one of the FFF posts mentioning that some calculations had been off when biter nests were soaking up pollution. They'd soak up infinite amounts. Is that the problem here? That pollution is getting spread around more causing larger nests? Even if so, I think that this level of difficulty would be seriously off-putting to a new or returning player. The difficulty curve here is a sheer cliff.
-- Edit --
Post-circle-strafe-cleanout-carnage:
