[0.17.3] destroy_decoratives crashes game if not given a table.

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project6
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[0.17.3] destroy_decoratives crashes game if not given a table.

Post by project6 »

No save file attached, you can get this result starting a regular new game.

Running the following crashes the game: /c game.surfaces.nauvis.destroy_decoratives()
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factorio-dump-current.dmp
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factorio-current.log
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project6
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Re: [0.17.3] destroy_decoratives crashes game if not given a table.

Post by project6 »

Some extra information: though this crashed the install on my PC, this did not crash a headless server and instead generated the following error: Cannot execute command. Error: [string "game.surfaces.nauvis.destroy_decoratives()"]:1: bad argument #0 to 'destroy_decoratives' (Wrong number of arguments.)

Rseding91
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Re: [0.17.3] destroy_decoratives crashes game if not given a table.

Post by Rseding91 »

Thanks for the report. This is now fixed for the next version of 0.17.
If you want to get ahold of me I'm almost always on Discord.

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