Save window geometry upon exit / Remember window positions / Store window size/location between games

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Amarula
Filter Inserter
Filter Inserter
Posts: 546
Joined: Fri Apr 27, 2018 1:29 pm
Contact:

Window size/location not saved between games

Post by Amarula »

When playing in windowed mode (not full screen), the size and location of the window is not saved on exit from the game.

What I did: I played in windowed mode. When the game started, I moved and resized the window to where I wanted it.

What happened: The next time I started the game, the window was back to the default size and location in the centre of the screen, not where I left it.

What I would like to happen: I would like the game to remember and restore the window to the size and position where I left it.
My own personal Factorio super-power - running out of power.
User avatar
bobingabout
Smart Inserter
Smart Inserter
Posts: 7352
Joined: Fri May 09, 2014 1:01 pm
Contact:

Re: Window size/location not saved between games

Post by bobingabout »

at the very least, I'd want it to save the window size.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.
Jap2.0
Smart Inserter
Smart Inserter
Posts: 2379
Joined: Tue Jun 20, 2017 12:02 am
Contact:

Re: Window size/location not saved between games

Post by Jap2.0 »

Yeah, it's really annoying when it tries to display at 1280x720 (or something like that) when my monitor is 1280x1024, especially when size changes are a bit laggy while loading.
There are 10 types of people: those who get this joke and those who don't.
Tekky
Smart Inserter
Smart Inserter
Posts: 1040
Joined: Sun Jul 31, 2016 10:53 am
Contact:

Re: Window size/location not saved between games

Post by Tekky »

As someone else has already pointed out in this post, there is a --window-size command line launch option.

From the changelog of 0.15.28:
FactorioBot wrote:
  • Added --window-size launch option. For example --window-size=1680x1050 (44775)
I'm not sure whether it is possible to set the window position, though. Unfortunately, the wiki article on the command line parameters does not even specify the --window-size option.
Koub
Global Moderator
Global Moderator
Posts: 7784
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Could Factorio window geometry be saved upon exit ?

Post by Koub »

[Koub] Merged into older topic with same request
As you can guess, I'm still totally +1 with this one :mrgreen: .
Koub - Please consider English is not my native language.
User avatar
eradicator
Smart Inserter
Smart Inserter
Posts: 5207
Joined: Tue Jul 12, 2016 9:03 am
Contact:

Re: Could Factorio window geometry be saved upon exit ?

Post by eradicator »

I've been using a custom autohotkey script ever since i started modding, because i want to see the console window and don't have a second screen most of the time:

Code: Select all

REM start_factorio.cmd
::wait for factorio to start up then resize window to 2/3 screen size
start "" %_tools%\factorio_resize.ahk
::set processor affinity
start "" /min cmd /c "sleep 3 & nircmd setprocessaffinity factorio.exe 0 2 6"

Code: Select all

;~ factorio_resize.ahk
Loop, 50 {
	WinWait, ahk_exe factorio.exe
	WinGetPos, x, y, w, h, ahk_exe factorio.exe

	if (x = 0 and y = 0 and w = 1846 and h = 720) {
		break
	} else {
		WinMove, ahk_exe factorio.exe,, 0,0,1846,720
		Sleep, 100
	}
}
So +1 from my side for built-in support. --window-size is a good start, but without position it only goes half the way (also is that borderless?).
factoriouzr
Filter Inserter
Filter Inserter
Posts: 685
Joined: Sat Jun 06, 2015 2:23 am
Contact:

Re: [0.15.x] remember window position for all windows eg equip

Post by factoriouzr »

Is this going to be fixed in 0.17 with the GUI rework?
factoriouzr
Filter Inserter
Filter Inserter
Posts: 685
Joined: Sat Jun 06, 2015 2:23 am
Contact:

Re: [0.15.x] remember window position for all windows eg equip

Post by factoriouzr »

Can we get a dev comment please?
Rseding91
Factorio Staff
Factorio Staff
Posts: 14339
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.15.x] remember window position for all windows eg equip

Post by Rseding91 »

factoriouzr wrote: Mon Nov 12, 2018 12:05 pm Is this going to be fixed in 0.17 with the GUI rework?
Given that it's not currently broken nothing will be fixed.
If you want to get ahold of me I'm almost always on Discord.
factoriouzr
Filter Inserter
Filter Inserter
Posts: 685
Joined: Sat Jun 06, 2015 2:23 am
Contact:

Re: [0.15.x] remember window position for all windows eg equip

Post by factoriouzr »

Rseding91 wrote: Mon Nov 26, 2018 2:12 pm
factoriouzr wrote: Mon Nov 12, 2018 12:05 pm Is this going to be fixed in 0.17 with the GUI rework?
Given that it's not currently broken nothing will be fixed.
So are you saying all the windows remember their positions?
Jap2.0
Smart Inserter
Smart Inserter
Posts: 2379
Joined: Tue Jun 20, 2017 12:02 am
Contact:

Re: [0.15.x] remember window position for all windows eg equip

Post by Jap2.0 »

factoriouzr wrote: Sat Dec 01, 2018 2:14 am
Rseding91 wrote: Mon Nov 26, 2018 2:12 pm
factoriouzr wrote: Mon Nov 12, 2018 12:05 pm Is this going to be fixed in 0.17 with the GUI rework?
Given that it's not currently broken nothing will be fixed.
So are you saying all the windows remember their positions?
No, he's saying that the windows do everything they need to do right now and therefore this isn't broken and hence cannot be fixed.
There are 10 types of people: those who get this joke and those who don't.
User avatar
steinio
Smart Inserter
Smart Inserter
Posts: 2638
Joined: Sat Mar 12, 2016 4:19 pm
Contact:

Re: [0.15.x] remember window position for all windows eg equip

Post by steinio »

Rseding91 wrote: Mon Nov 26, 2018 2:12 pm
factoriouzr wrote: Mon Nov 12, 2018 12:05 pm Is this going to be fixed in 0.17 with the GUI rework?
Given that it's not currently broken nothing will be fixed.
Sounds a bit like an asshole.
Smartly moving this thread to suggestions would be more satisfying.
Image

Transport Belt Repair Man

View unread Posts
Jap2.0
Smart Inserter
Smart Inserter
Posts: 2379
Joined: Tue Jun 20, 2017 12:02 am
Contact:

Re: [0.15.x] remember window position for all windows eg equip

Post by Jap2.0 »

steinio wrote: Sat Dec 01, 2018 5:34 am
Rseding91 wrote: Mon Nov 26, 2018 2:12 pm
factoriouzr wrote: Mon Nov 12, 2018 12:05 pm Is this going to be fixed in 0.17 with the GUI rework?
Given that it's not currently broken nothing will be fixed.
Sounds a bit like an asshole.
Smartly moving this thread to suggestions would be more satisfying.
It's been in suggestions, which is why hearing "it's not broken" is so annoying.
There are 10 types of people: those who get this joke and those who don't.
Zavian
Smart Inserter
Smart Inserter
Posts: 1649
Joined: Thu Mar 02, 2017 2:57 am
Contact:

Re: [0.15.x] remember window position for all windows eg equip

Post by Zavian »

Jap2.0 wrote: Sat Dec 01, 2018 6:58 am It's been in suggestions, which is why hearing "it's not broken" is so annoying.
This thread was in bug reports earlier, so someone has moved it to suggestions.

Regardless, not all suggestions will be implemented. Some will contradict other suggestions. Some won't fit the developers vision. Some won't be technically feasible, (at least in a reasonable amount of developer hours). Sometimes the developers will decide that there are other features/suggestions that are a higher priority.

(None of this is a comment about the merits of this particular suggestion. Just a reminder to people that many suggestions simply won't be implemented, no matter how good some people think the idea is).
4AM_Campfire
Manual Inserter
Manual Inserter
Posts: 1
Joined: Wed Feb 27, 2019 9:03 pm
Contact:

[0.17] - Add a way to set the size for windowed mode to open in.

Post by 4AM_Campfire »

TL;DR
I want a way to set the size for windowed mode to open at so that it doesn’t default to 1920*1080 every time.

What ?
Add an option to set the size for the window in the options menu, or have the game remember what size it was, so that when you open it again it is size you want. Remembering where the window is located on the screen would also be convenient.
Why ?
I want to play Factorio in windowed mode so that I can see other windows while playing, resizing (and moving) the window every time is annoying (with the additional annoyance that it is awkward to get it the same size each time). Maintaining the same size window is standard for most applications, and maintaining its position on the screen is also very common. Keeping it the same size each time also helps when you have changed the GUI scale and and want to avoid windows going off the screen.
Koub
Global Moderator
Global Moderator
Posts: 7784
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Could Factorio window geometry be saved upon exit ?

Post by Koub »

[Koub] Merged into older topic with same suggestion.
Koub - Please consider English is not my native language.
User avatar
CDarklock
Filter Inserter
Filter Inserter
Posts: 342
Joined: Sun Dec 03, 2017 2:17 am
Contact:

Re: Could Factorio window geometry be saved upon exit ?

Post by CDarklock »

+1 on this, I Alt+Enter between fullscreen and windowed a lot, and in windowed I like it to take up about 1/2 the screen. But every time I start it, the screen is back at 1920 by 1080 and I have to resize it.
bluemonk
Burner Inserter
Burner Inserter
Posts: 10
Joined: Sat Mar 02, 2019 6:07 am
Contact:

0.17.1 - Store Position of Inventory GUI

Post by bluemonk »

Hi,

very lately the Parcitect Developers did the same. They wrote in their Changelog:

"Version 1.3 is available now! It mostly fixes some annoyances, for example the default window spawn positions have been improved to not be in the center of the screen anymore (i.e., the place you want to work on and most likely don’t want to have obstructed by windows...). Since the game remembers where you dragged the windows to you will only really notice this on a fresh install. It has been annoying many new players though, so it’s good to have that improved."

This really is annoying in Factorio and while keeping it in the center as default it should at least save the position when I manually changed it.

All the best
blue
Koub
Global Moderator
Global Moderator
Posts: 7784
Joined: Fri May 30, 2014 8:54 am
Contact:

Re: Remember position of inventory menu

Post by Koub »

[Koub] Merged into older topic with same suggestion.
Koub - Please consider English is not my native language.
perahoky
Burner Inserter
Burner Inserter
Posts: 13
Joined: Tue Oct 03, 2017 2:11 pm
Contact:

Please save the ingame window Position

Post by perahoky »

Hello Factorioans,

in factorio, a window (inventory, machine, entity etc.) position is not saved: its always placed in the center.

Please let us remember this position and open the next window (of same type? inventory, entity type etc.)) on the same position, so i dont need to move it always.

its good that the game has a (limited) window manager at all.

Thank you and have fun,

Pera
Last edited by perahoky on Fri Nov 22, 2019 12:36 am, edited 1 time in total.
Post Reply

Return to “Ideas and Suggestions”