Caveat: The loader item is being skinned by a mod, and so the vanilla/native experience doesn't have this issue (since the loader isn't even enabled)
However, I'm not sure if this is something that I can fix with lua, or if the issue is deeper, or what:
The underground belt sprite is rendering on top of the loader sprite.
[0.17.2] Underground Belt appearing on top of other sprites
[0.17.2] Underground Belt appearing on top of other sprites
Last edited by kirazy on Wed Feb 27, 2019 8:27 pm, edited 1 time in total.
- Ranakastrasz
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Re: [0.17.2] Underground Belt appearing on top of other sprites
The first image seems to have the same top to bottom problem.
Are both of those modded, or is that vanilla?
Are both of those modded, or is that vanilla?
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Re: [0.17.2] Underground Belt appearing on top of other sprites
For clarity I've removed the first image (since it's a WIP sprite and is confusing the issue). The vanilla underground belt renders on top of whatever modded sprite is added to the vanilla loader entity.
Edit: Here's an image that perhaps is more clear:
In this case, the mod is Loader Redux and the vanilla underground belt entity renders on top of the modded loader entity.
Edit: Here's an image that perhaps is more clear:
In this case, the mod is Loader Redux and the vanilla underground belt entity renders on top of the modded loader entity.
Re: [0.17.2] Underground Belt appearing on top of other sprites
Ok, I added structure_render_layer to loader prototype for 0.17.3. It defaults to current value "lower-object", underground belt and splitter structers use "transport-belt-circuit-connector"
Re: [0.17.2] Underground Belt appearing on top of other sprites
Thanks for the fix.
Setting loader.structure_render_layer = "transport-belt-circuit-connector" makes them look nice alongside ug belts.
Setting loader.structure_render_layer = "transport-belt-circuit-connector" makes them look nice alongside ug belts.
My Mods: mods.factorio.com