[0.17.1] crash hover over blueprint in blueprint library

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SauSack
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Manual Inserter
Posts: 1
Joined: Fri Feb 24, 2017 6:51 pm
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[0.17.1] crash hover over blueprint in blueprint library

Post by SauSack »

What did you do?

Opened the blueprint library and hovered over blueprints/books from 0.16.

What happened?

Game crashes while hovering over one

What did you expect to happen instead? It might be obvious to you, but do it anyway!

The game not to crash. Show preview of the blueprint book.

Blueprint-storage.dat https://www.dropbox.com/s/9i645ir897ikx ... e.dat?dl=0

Name of the blueprint book: LTN-Reque...

Additional Info:
The Problem seems to be the lamp which is integrated in the LTN train station.

The game also crashes if you crete a new blueprint with the station. If you exlude the lamp of the station the you can create the blueprint and it works as it should.

Code: Select all

   0.004 2019-02-27 11:19:28; Factorio 0.17.1 (build 43001, win64, steam)
   0.004 Operating system: Windows 10 (build 17763) 
   0.008 Program arguments: "F:\Games\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.008 Read data path: F:/Games/SteamLibrary/steamapps/common/Factorio/data
   0.008 Write data path: C:/Users/robert/AppData/Roaming/Factorio [230723/487309MB]
   0.008 Binaries path: F:/Games/SteamLibrary/steamapps/common/Factorio/bin
   0.030 System info: [CPU:        Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz, 12 cores, RAM: 8048/65474 MB, page: 11334/75202 MB, virtual: 4336/134217727 MB, extended virtual: 0 MB]
   0.032 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: de]
   0.075 Available displays: 3
   0.075  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.076  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1080 Ti {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.076  [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 1080 Ti {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
   0.153 Display: 0 -> Adapter: 0, Output: 0
   0.320 Initialised Direct3D[0]: NVIDIA GeForce GTX 1080 Ti; driver: nvldumdx.dll 25.21.14.1771
   0.320   D3D Feature Level: 11.1, DXGI 1.5+
   0.320   [Local Video Memory] Budget: 9457MB, CurrentUsage: 2MB, Reservation: 0/5007MB
   0.320   [Non-Local Vid.Mem.] Budget: 29463MB, CurrentUsage: 0MB, Reservation: 0/15550MB
   0.320   Tiled resources: Tier 2
   0.320   Unified Memory Architecture: No
   0.320   BGR 565 Supported: Yes
   0.320   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.370 Desktop composition is active.
   0.370 Graphics settings preset: very-high
   0.370   Dedicated video memory size 11127 MB
   0.370 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: none]
   0.370                   [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
   0.504 DSound: Starting _dsound_update thread
   0.504 DSound: Enter _dsound_update; tid=9048
   0.677 Logitech LED Controller initialized.
   0.760 Loading mod settings railloader 0.6.0 (settings.lua)
   0.760 Loading mod settings Bottleneck 0.10.0 (settings.lua)
   0.761 Loading mod settings far-reach 0.0.9 (settings.lua)
   0.761 Loading mod settings Inventory Sensor 1.7.0 (settings.lua)
   0.761 Loading mod settings LandMover 0.2.2 (settings.lua)
   0.761 Loading mod settings LoaderRedux 1.4.0 (settings.lua)
   0.762 Loading mod settings LogisticTrainNetwork 1.10.0 (settings.lua)
   0.762 Loading mod settings production-monitor 0.17.0 (settings.lua)
   0.763 Loading mod settings RailTools 0.1.2 (settings.lua)
   0.763 Loading mod settings reverse-factory 6.0.0 (settings.lua)
   0.763 Loading mod settings Warehousing 0.2.0 (settings.lua)
   0.767 Loading mod core 0.0.0 (data.lua)
   0.856 Loading mod base 0.17.1 (data.lua)
   1.085 Loading mod railloader 0.6.0 (data.lua)
   1.183 Loading mod boblibrary 0.17.0 (data.lua)
   1.273 Loading mod Bottleneck 0.10.0 (data.lua)
   1.360 Loading mod Inventory Sensor 1.7.0 (data.lua)
   1.446 Loading mod LandMover 0.2.2 (data.lua)
   1.531 Loading mod LoaderRedux 1.4.0 (data.lua)
   1.616 Loading mod LogisticTrainNetwork 1.10.0 (data.lua)
   1.704 Loading mod production-monitor 0.17.0 (data.lua)
   1.790 Loading mod radarplus for rso 0.0.6 (data.lua)
   1.873 Loading mod RailTools 0.1.2 (data.lua)
   1.957 Loading mod Renamer 1.2.2 (data.lua)
   2.039 Loading mod reverse-factory 6.0.0 (data.lua)
   2.122 Loading mod Robo-Charge-1x1 0.17.0 (data.lua)
   2.206 Loading mod Warehousing 0.2.0 (data.lua)
   2.290 Loading mod WaterWell 1.0.20 (data.lua)
   2.373 Loading mod bobgreenhouse 0.17.0 (data.lua)
   2.460 Loading mod base 0.17.1 (data-updates.lua)
   2.545 Loading mod LandMover 0.2.2 (data-updates.lua)
   2.628 Loading mod LoaderRedux 1.4.0 (data-updates.lua)
   2.710 Loading mod reverse-factory 6.0.0 (data-updates.lua)
   2.798 Loading mod bobgreenhouse 0.17.0 (data-updates.lua)
   2.881 Loading mod LogisticTrainNetwork 1.10.0 (data-final-fixes.lua)
   2.882 Script @__LogisticTrainNetwork__/data-final-fixes.lua:99: [LTN] found 268 items, 8 fluids, 1 locomotives, 3 wagons
   2.964 Loading mod reverse-factory 6.0.0 (data-final-fixes.lua)
   2.965 Script @__reverse-factory__/add-recipes.lua:214: Item cannot be uncrafted: power-armor-mk2
   2.965 Script @__reverse-factory__/add-recipes.lua:214: Item cannot be uncrafted: fusion-reactor-equipment
   2.965 Script @__reverse-factory__/add-recipes.lua:214: Item cannot be uncrafted: personal-roboport-mk2-equipment
   2.966 Script @__reverse-factory__/add-recipes.lua:214: Item cannot be uncrafted: rocket-silo
   2.966 Script @__reverse-factory__/add-recipes.lua:214: Item cannot be uncrafted: satellite
   2.966 Script @__reverse-factory__/add-recipes.lua:214: Item cannot be uncrafted: nuclear-reactor
   2.966 Script @__reverse-factory__/add-recipes.lua:214: Item cannot be uncrafted: warehouse-basic
   3.047 Loading mod Warehousing 0.2.0 (data-final-fixes.lua)
   3.137 Checksum for core: 1014885620
   3.137 Checksum of base: 819815259
   3.137 Checksum of railloader: 2268167061
   3.137 Checksum of boblibrary: 1591833824
   3.137 Checksum of Bottleneck: 3138809866
   3.137 Checksum of far-reach: 1707614877
   3.137 Checksum of Fastforward-Start-2: 0
   3.137 Checksum of Inventory Sensor: 3778797410
   3.137 Checksum of LandMover: 1870420404
   3.137 Checksum of LoaderRedux: 1201926026
   3.137 Checksum of LogisticTrainNetwork: 983849668
   3.137 Checksum of production-monitor: 1441656420
   3.137 Checksum of radarplus for rso: 910119720
   3.137 Checksum of RailTools: 2586418420
   3.137 Checksum of Renamer: 2542172414
   3.137 Checksum of reverse-factory: 2582271063
   3.137 Checksum of Robo-Charge-1x1: 3067002289
   3.137 Checksum of starting-bots: 0
   3.137 Checksum of Warehousing: 2309169136
   3.137 Checksum of WaterWell: 4254977431
   3.137 Checksum of bobgreenhouse: 2485507801
   3.590 Loading sounds...
   3.655 Info PlayerData.cpp:69: Local player-data.json unavailable
   3.655 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551261467
   3.773 Initial atlas bitmap size is 16384
   3.802 Created atlas bitmap 16384x16384 [not-compressed]
   3.806 Created atlas bitmap 16384x11013 [not-compressed]
   3.807 Created atlas bitmap 16384x2107 [decal, not-compressed]
   3.808 Created atlas bitmap 16384x3816 [low-object, not-compressed]
   3.809 Created atlas bitmap 16384x2220 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
   3.811 Created atlas bitmap 16384x6592 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level, no-crop]
   3.811 Created atlas bitmap 16384x476 [smoke, not-compressed, mipmap, linear-minification, linear-magnification]
   3.812 Created atlas bitmap 480x144 [low-object, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   3.812 Created atlas bitmap 16384x748 [alpha-mask]
   3.815 Created atlas bitmap 16384x12636 [shadow, linear-magnification, alpha-mask]
   3.815 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
   4.539 Parallel Sprite Loader initialized (threads: 11)
  10.524 Sprites loaded
  10.537 Generated mipmaps for atlas of size 16384x3816
  10.548 Generated mipmaps for atlas of size 16384x2220
  10.559 Generated mipmaps for atlas of size 16384x6592
  10.570 Generated mipmaps for atlas of size 16384x476
  10.581 Generated mipmaps for atlas of size 480x144
  10.593 Generated mipmaps for atlas of size 16384x1264
  10.597 Custom inputs active: 5
  10.657 Factorio initialised
  14.559 Loading Level.dat: 1339792 bytes.
  14.560 Info Scenario.cpp:147: Map version 0.17.1-1
  14.628 Checksum for script C:/Users/robert/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
  14.632 Checksum for script __railloader__/control.lua: 2343421559
  14.633 Checksum for script __Bottleneck__/control.lua: 730129785
  14.634 Checksum for script __far-reach__/control.lua: 105203498
  14.635 Checksum for script __Fastforward-Start-2__/control.lua: 1964213760
  14.637 Checksum for script __Inventory Sensor__/control.lua: 1936841053
  14.638 Checksum for script __LandMover__/control.lua: 1516387079
  14.640 Checksum for script __LoaderRedux__/control.lua: 1271355709
  14.644 Checksum for script __LogisticTrainNetwork__/control.lua: 3925305265
  14.646 Checksum for script __production-monitor__/control.lua: 1119002767
  14.650 Checksum for script __RailTools__/control.lua: 3402929878
  14.651 Checksum for script __Renamer__/control.lua: 2077464884
  14.652 Checksum for script __reverse-factory__/control.lua: 3366288793
  14.653 Checksum for script __starting-bots__/control.lua: 1309690089
  14.654 Checksum for script __Warehousing__/control.lua: 196917020
  14.656 Checksum for script __WaterWell__/control.lua: 107213243
  14.658 Script @__Inventory Sensor__/control.lua:447: Inventory Sensor 1.7.0 initialized.
  14.659 Script @__LogisticTrainNetwork__/control.lua:324: [LTN] LogisticTrainNetwork 1.10.0 initialized.
 136.041 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
 136.272 Info AppManagerStates.cpp:1756: Saving finished
 219.926 Error CrashHandler.cpp:515: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-j6o5ie\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-j6o5ie\src\util\logger.cpp (405): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-j6o5ie\src\util\logger.cpp (515): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-j6o5ie\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-j6o5ie\src\util\crashhandler.cpp (524): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6F6CCADB8)
00007FF6F6CCADB8 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA181468F)
00007FFBA181468F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA1774BEF)
00007FFBA1774BEF (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA18133FE)
00007FFBA18133FE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-j6o5ie\src\entity\lamp.cpp (187): Lamp::calculatePerformance
c:\cygwin64\tmp\factorio-build-j6o5ie\src\entity\lamp.cpp (108): Lamp::draw
c:\cygwin64\tmp\factorio-build-j6o5ie\src\blueprint\blueprintentities.cpp (1120): BlueprintEntities::drawEntity
c:\cygwin64\tmp\factorio-build-j6o5ie\src\blueprint\blueprint.cpp (701): Blueprint::draw
c:\cygwin64\tmp\factorio-build-j6o5ie\src\gui\blueprintwidget.cpp (180): BlueprintWidget::updateBlueprint
c:\cygwin64\tmp\factorio-build-j6o5ie\src\description\blueprintdescriptionitem.cpp (18): BlueprintDescriptionItem::show
c:\cygwin64\tmp\factorio-build-j6o5ie\src\util\description.cpp (289): Description::fill
c:\cygwin64\tmp\factorio-build-j6o5ie\src\gui\tooltipgeneratedfromdescription.cpp (28): ToolTipGeneratedFromDescription::updateContentBasedOnDescription
c:\cygwin64\tmp\factorio-build-j6o5ie\src\gui\blueprintrecordslotbutton.cpp (96): BlueprintRecordSlotTooltip::updateContent
c:\cygwin64\tmp\factorio-build-j6o5ie\libraries\agui\widget\widget.cpp (597): agui::Widget::mouseHover
c:\cygwin64\tmp\factorio-build-j6o5ie\libraries\agui\gui.cpp (389): agui::Gui::handleHover
c:\cygwin64\tmp\factorio-build-j6o5ie\libraries\agui\gui.cpp (629): agui::Gui::logic
c:\cygwin64\tmp\factorio-build-j6o5ie\src\globalcontext.cpp (1274): GlobalContext::updateGui
c:\cygwin64\tmp\factorio-build-j6o5ie\src\mainloop.cpp (847): MainLoop::prepare
c:\cygwin64\tmp\factorio-build-j6o5ie\src\mainloop.cpp (555): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-j6o5ie\src\mainloop.cpp (349): MainLoop::run
c:\cygwin64\tmp\factorio-build-j6o5ie\src\main.cpp (1244): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFB9EAE81F4)
00007FFB9EAE81F4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBA17DA251)
00007FFBA17DA251 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
 221.964 Error CrashHandler.cpp:174: Map tick at moment of crash: 12221
 221.964 Error Util.cpp:89: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 230.611 Uploading log file
 230.616 Error CrashHandler.cpp:221: Heap validation: success.
 230.618 Creating crash dump.
 230.995 CrashDump success
Attachments
factorio-current.log
(12.97 KiB) Downloaded 64 times
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Klonan
Factorio Staff
Factorio Staff
Posts: 5414
Joined: Sun Jan 11, 2015 2:09 pm
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Re: [0.17.1] crash hover over blueprint in blueprint library

Post by Klonan »

This should be fixed in the next release,

It is related to modded lamps with the void power source
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