Hello, when doing some test, I don't want to mine and make thing because it would make me working more on the machine to get those things than on the machine I originaly wanted to works on.
So I simply thought about a chest that would contain what we want (using filter menu?) in large amount (10 stacks) replenished each times somethings is pulled from it.
Another idea is it would also act as a void chest that would empty itself each time something is put inside.
Finally a infinite and void storage tank would be really awesome (as I know we can't do that with test mode)
[request] Infinite and void chest
- y.petremann
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[request] Infinite and void chest
Last edited by y.petremann on Wed Aug 06, 2014 12:55 am, edited 1 time in total.
Re: [request] Infinite and void chest
The test mode mod does allow you to fill a chest with an item (from a selection menu), though I don't believe it refills it (of course you can just setup roboports and a few full provider/requester chests to place the items on a belt or directly). If you're doing any large amount of testing then the test mode mod is pretty much a necessity
As for voiding items I created a /dev/null chest (essentially the same), it's about half way down on my mod thread, there's two versions (one requiring a research to unlock and one that just costs some iron), of course if you're using the test mode mod then you can get it for free from it's menu regardless

As for voiding items I created a /dev/null chest (essentially the same), it's about half way down on my mod thread, there's two versions (one requiring a research to unlock and one that just costs some iron), of course if you're using the test mode mod then you can get it for free from it's menu regardless

- y.petremann
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Re: [request] Infinite and void chest
I already use test mode and I actually make very large amount of tests and it's really annoying to refill the chests when they are empty.FreeER wrote:The test mode mod does allow you to fill a chest with an item (from a selection menu), though I don't believe it refills it (of course you can just setup roboports and a few full provider/requester chests to place the items on a belt or directly). If you're doing any large amount of testing then the test mode mod is pretty much a necessity![]()
As for voiding items I created a /dev/null chest (essentially the same), it's about half way down on my mod thread, there's two versions (one requiring a research to unlock and one that just costs some iron), of course if you're using the test mode mod then you can get it for free from it's menu regardless
I'm using 600 items per minutes, here some comparaisons on the base of a chest :
Code: Select all
Item Stack size Time to empty
coins 100000 5 days 13 hours and 20 minutes,
alien artifacts 500 40 minutes,
smelted resources 100 8 minutes,
raw resources 50 4 minutes