add value pollution to circuit network

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ViridiVir
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add value pollution to circuit network

Post by ViridiVir »

Can you add value pollution to circuit network, it's good idea for mods like Air filtering it's can enable\disable this machine
pleegwat
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Re: add value pollution to circuit network

Post by pleegwat »

At which location? This would probably require a building to act as a sensor.
Tekky
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Re: add value pollution to circuit network

Post by Tekky »

In my opinion, it does not make sense to add a pollution sensor in vanilla. It would make more sense that the mod that allows for pollution cleanup to also add a sensor entity.

Therefore, I would say that this suggestion belongs rather in the thread of the mod.
Last edited by Tekky on Thu Feb 21, 2019 10:44 pm, edited 2 times in total.
urza99814
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Re: add value pollution to circuit network

Post by urza99814 »

Tekky wrote: Thu Feb 21, 2019 6:24 pm Yes, it does not make sense to add a pollution sensor in vanilla. It would make more sense that the mod that allows for pollution cleanup to also add a sensor entity.

Therefore, this suggestion belongs rather in the thread of the mod.
I think this would make sense in vanilla, as a pollution sensor would be useful by itself. More than once I've had to disconnect my power plant for a while in order to allow pollution to clear so I could avoid some massive biter attacks. A pollution sensor near my walls would allow me to configure certain parts of my base to automatically shut down when pollution spreads too far.

The purpose of Factorio is automation and pollution is an important game mechanic; therefore, Factorio should include some kind of automaton option that interacts with pollution. Not that it would be my top priority, but it would be nice...
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