Here's all my troubleshooting and setup so far;
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ufw status numbered
To Action From
-- ------ ----
[12] 25575 ALLOW IN Anywhere
[13] 25565 ALLOW IN Anywhere
[14] 34197 ALLOW IN Anywhere
[17] 34197 ALLOW OUT Anywhere (out)
[29] 25575 (v6) ALLOW IN Anywhere (v6)
[30] 25565 (v6) ALLOW IN Anywhere (v6)
[31] 34197 (v6) ALLOW IN Anywhere (v6)
[33] 34197 (v6) ALLOW OUT Anywhere (v6) (out)
pfSense states when checking from canyouseeme org.
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WAN tcp 52.202.215.126:41411 -> 192.168.2.102:34197 (EXT IP:34197) TIME_WAIT:TIME_WAIT 1 / 1 60 B / 40 B
And, finally, here's the output of the console;
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2.788 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
2.789 Hosting game at IP ADDR:({0.0.0.0:34197})
2.789 Info ServerMultiplayerManager.cpp:699: mapTick(2268001) changing state from(CreatingGame) to(InGame)
2.789 Info ServerRouter.cpp:596: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
3.010 Info UDPSocket.cpp:39: Opening socket for broadcast
3.182 Warning ServerRouter.cpp:487: Received own adddress message reply with conflicting address (got IP ADDR:({EXT IP:2327}), expected IP ADDR:({EXT IP:9898}))
3.182 Warning ServerMultiplayerManager.cpp:592: Determining own address has failed. Best guess: IP ADDR:({EXT IP:9898})
This is super frustrating, and I'm about ready to give up on Factorio multiplayer.