I played yesterday on a server. Vanilla, 0.16.51, no mods. No mods on my installation either (I have one mod that is disabled, otherwise I couldn't join).
It went fine!
Trying to connect today, it puts me in the server and I spawn and I'm there for half a second and then the desync happens.
Desync log:
http://waikiki.macklin.se/livefolder/de ... -18-07.zip
[0.16.51] Desync on entering server map (no mods)
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- Burner Inserter
- Posts: 11
- Joined: Fri Jan 25, 2019 8:10 pm
- Contact:
Re: [0.16.51] Desync on entering server map (no mods)
Thanks for the report. Can you have the server owner try to run /c game.forces.enemy.kill_all_units() and see if that fixes the desync?
If so, then it's fixed for 0.17. If not, I'll keep looking into it.
If so, then it's fixed for 0.17. If not, I'll keep looking into it.
If you want to get ahold of me I'm almost always on Discord.
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- Burner Inserter
- Posts: 11
- Joined: Fri Jan 25, 2019 8:10 pm
- Contact:
Re: [0.16.51] Desync on entering server map (no mods)
Hey - I don't really have that influence on the server owners.
What happened is I managed to contact them on Discord and asked why it was happening.
Reply:
"weird, should be ok now I have restarted the server"
And as mentioned, a server restart seemed to have fixed it, I could play after that.
Hope it's any form of helpful.
What happened is I managed to contact them on Discord and asked why it was happening.
Reply:
"weird, should be ok now I have restarted the server"
And as mentioned, a server restart seemed to have fixed it, I could play after that.
Hope it's any form of helpful.