Disable in-game warnings

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Clean0nion
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Disable in-game warnings

Post by Clean0nion » Wed Dec 27, 2017 6:35 pm

What?
Add an option to disable in-game warnings.
eg the "Roboport not in range" warning.

Why ?
Playing Transport Belt Madness, the flashing yellow on the passive chests does not add anything to the challenge and is extremely irritating.

CJ5Boss
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Re: Disable in-game warnings

Post by CJ5Boss » Fri Jan 11, 2019 6:06 pm

I agree, and I would like to see this implemented as well, especially when the base gets so large that there are biters attacking everywhere and endless Yellow Alert signals.
"Artillery laser cannon shotgun uranium explosive turret tanks" would be the greatest thing ever.
You might try checking out my mod: https://mods.factorio.com/mod/CJs_QoL_Research_Ver1

Koub
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Re: Disable in-game warnings

Post by Koub » Fri Jan 11, 2019 7:30 pm

Very related : viewtopic.php?f=6&t=9394
I'm not sure I should merge both. If OP feels it makes sense, I'll merge, and remove this post.
Koub - Please consider English is not my native language.

Jap2.0
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Re: Disable in-game warnings

Post by Jap2.0 » Sat Jan 12, 2019 11:35 pm

Note that in the mean time you can disable specific alerts.
There are 10 types of people: those who get this joke and those who don't.

Kamuchi
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Re: Disable in-game warnings

Post by Kamuchi » Mon Jan 14, 2019 7:52 am

Ontop of that it would be great to be able to disable the "no item" beeping when constructing things in the sound settings, yellow signs is nice to know at a glance, but the beeping is something that drives you up the wall when it's nonstop lol

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