As a 1400hr player (most in Angel-Bob's or Seablock), I agree . It adds nothing to vanilla, and little to Bob's (imo). I haven't played stoneage and most of the other mods brought up, so I can't say how relevant it is there, but expecting Wube to not make changes they want because some mod does something different isn't tenable.
1000 times THIS. The arguments presented seem to fall into the categories of "my priorities and assumptions are different from the Devs and based on those this change doesn't make sense" or "this change breaks my fan fiction".Zavian wrote: ↑Wed Jan 02, 2019 3:32 amPlease stop accusing the devs of ignoring you/"the core players". I recall Posila trying to engage with you. If I recall correctly, you just dismissed or ignored everything he said, and continued to spout the same emotional argument at him. You seem to expect that if you make enough fuss, the devs will cave to you. (That might work if a large enough proportion of the playerbase were upset. But I only recall seeing only a few players expressing disappointment with the decision, and exactly one person making a fuss).
If you actually want the devs to change their minds on this, then you need to provide a logical argument that explains "why keeping the pickaxe makes Factorio a better game". That might sway the devs. I stressed the word logical deliberately. I have even asked you to for this earlier. If I recall correctly, Posila asked you this. (You don't need to convince me, you need to convince at least one of the devs). Your continued failure to provide an argument based on logic and not emotion leads me to the conclusion that you don't have one. (In which case it is past time to stop throwing an internet tantrum over losing your precious axe).