i went ahead and made the changes and attempted a bit of balancing to make it less overwhelmingly the best option. got a few other things im working on before i post an update later todaySworn wrote: ↑Sat Oct 20, 2018 1:31 am Ohh that would be super awesome, I can't wait, so I made this to see if it helps.
Actually no machines need for a basic paper farm.
The only 2 recips that need to be in a "Assembly Machine II", and only by design, cause both use only 1 Item to craft
- Alginic Acid
- Fiberboard
Formica with paper.png
PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
new update check changelog in mod menu for list of changes
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
After updating I get this
Edit: Im not using spacex
Edit: Im not using spacex
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- factorio-current.log
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Its in the attachment (Its pretty long).
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- dir.txt
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Yehhh! Finally up, thanks for consider the suggested change!kingarthur wrote: ↑Sat Oct 27, 2018 8:56 am new update check changelog in mod menu for list of changes
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
can you try this version. ive made a change that might fix the error. if it doesn't fix it please provide me your factorio log file as ive added extra error reporting to the script that will tell me whats breaking things
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- PyCoalTBaA_0.0.28.zip
- spacex error "fix"
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
your welcome. biggest issue i have with it still is the paper route still seems to be hands down the better method and im not sure there is any reason to use the py route at all which isnt that good since im trying to keep it so any given choice isnt always betterSworn wrote: ↑Sun Oct 28, 2018 12:10 amYehhh! Finally up, thanks for consider the suggested change!kingarthur wrote: ↑Sat Oct 27, 2018 8:56 am new update check changelog in mod menu for list of changes
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
A "dirt" way of making something lass "good" is to increase the cost, instead of just time, like it cost more, some times way more, so you can "upgrade" it when you advance in your red, green research and unlock the other methods that has more process involved but produce more with less.kingarthur wrote: ↑Sun Oct 28, 2018 1:37 amyour welcome. biggest issue i have with it still is the paper route still seems to be hands down the better method and im not sure there is any reason to use the py route at all which isnt that good since im trying to keep it so any given choice isnt always betterSworn wrote: ↑Sun Oct 28, 2018 12:10 amYehhh! Finally up, thanks for consider the suggested change!kingarthur wrote: ↑Sat Oct 27, 2018 8:56 am new update check changelog in mod menu for list of changes
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
It works. Thanks for the quick fix.
Also what does the "pymods recipe output adjuster" do? (The rest seems quite self-explanatory.)
Also what does the "pymods recipe output adjuster" do? (The rest seems quite self-explanatory.)
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
It's a script that multiplies the outputs of a recipe by the value set. So if say u set it to 5 instead of 1 item output you get 5. It was intended for mods like spacex where you need ludicrous amounts of stuff and want to reduce the over all amount of buildings involved without reducing recipe chain complexity.
Tldr. Script based productivity modules
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
The recipe "Convert Syngas to 600°C combustion mixture" produce only 15°C combustion mixture in your mod. The same with the Coalgas conversion. I'm sure that atleast the coal gas conversion worked in 0.27. So it probably broke between these patches. Steam is also only 15°C instead of the usual 60°C. I don't have the stuff on my map to test the other conversions, but probably the same problem.
My mods:
My mods:
Code: Select all
Bio_Industries_2.6.12.zip
EvoGUI_0.4.302.zip
Flow Control_3.0.3.zip
Laser_Beam_Turrets_0.2.0.zip
LightedPolesPlus_1.2.0.zip
LoaderRedux_1.3.1.zip
LogisticTrainNetwork_1.9.3.zip
Nuclear Fuel_0.1.3.zip
PyCoalTBaA_0.0.30.zip
ShinyAngelGFX_0.16.8.zip
ShinyBobGFX_0.16.21.zip
ShinyIcons_0.16.20.zip
SpaceMod_0.3.12.zip
Squeak Through_1.2.2.zip
StoneWaterWell_1.0.8.zip
TheFatController_3.0.4.zip
YARM_0.7.309.zip
angelsaddons-oresilos_0.4.0.zip
angelsaddons-petrotrain_0.3.3.zip
angelsaddons-pressuretanks_0.3.0.zip
angelsaddons-warehouses_0.3.0.zip
angelsbioprocessing_0.5.9.zip
angelsindustries_0.1.0.zip
angelsinfiniteores_0.7.3.zip
angelspetrochem_0.7.12.zip
angelsrefining_0.9.14.zip
angelssmelting_0.4.6.zip
auto-research_4.3.0.zip
bobassembly_0.16.1.zip
bobclasses_0.16.2.zip
bobelectronics_0.16.0.zip
bobenemies_0.16.0.zip
bobgreenhouse_0.16.0.zip
bobinserters_0.16.8.zip
boblibrary_0.16.6.zip
boblogistics_0.16.23.zip
bobmining_0.16.0.zip
bobmodules_0.16.0.zip
bobores_0.16.2.zip
bobplates_0.16.5.zip
bobpower_0.16.8.zip
bobrevamp_0.16.3.zip
bobtech_0.16.6.zip
bobvehicleequipment_0.16.2.zip
bobwarfare_0.16.7.zip
botReplacer_0.16.0.zip
helmod_0.7.11.zip
long-reach_0.0.12.zip
omnilib_2.0.46.zip
omnimatter_2.0.26.zip
omnimatter_crystal_2.0.7.zip
omnimatter_move_0.1.0.zip
omnimatter_water_2.0.4.zip
omnimatter_wood_2.0.15.zip
op_train_speed_1.0.9.zip
pycoalprocessing_1.0.10.zip
pyfusionenergy_1.0.7.zip
pyhightech_1.0.9.zip
pyindustry_1.0.10.zip
rso-mod_3.8.1.zip
upgrade-planner_1.5.3.zip
what-is-it-really-used-for_1.3.4.zip
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Alright. I just got off work. I'll look into as soon as I get home. Can you provide me a copy of your save. It'll make syncing mods and testing if the fixes are good easierChatastroph wrote: ↑Sun Nov 04, 2018 12:09 pm The recipe "Convert Syngas to 600°C combustion mixture" produce only 15°C combustion mixture in your mod. The same with the Coalgas conversion. I'm sure that atleast the coal gas conversion worked in 0.27. So it probably broke between these patches. Steam is also only 15°C instead of the usual 60°C. I don't have the stuff on my map to test the other conversions, but probably the same problem.
My mods:Code: Select all
Bio_Industries_2.6.12.zip EvoGUI_0.4.302.zip Flow Control_3.0.3.zip Laser_Beam_Turrets_0.2.0.zip LightedPolesPlus_1.2.0.zip LoaderRedux_1.3.1.zip LogisticTrainNetwork_1.9.3.zip Nuclear Fuel_0.1.3.zip PyCoalTBaA_0.0.30.zip ShinyAngelGFX_0.16.8.zip ShinyBobGFX_0.16.21.zip ShinyIcons_0.16.20.zip SpaceMod_0.3.12.zip Squeak Through_1.2.2.zip StoneWaterWell_1.0.8.zip TheFatController_3.0.4.zip YARM_0.7.309.zip angelsaddons-oresilos_0.4.0.zip angelsaddons-petrotrain_0.3.3.zip angelsaddons-pressuretanks_0.3.0.zip angelsaddons-warehouses_0.3.0.zip angelsbioprocessing_0.5.9.zip angelsindustries_0.1.0.zip angelsinfiniteores_0.7.3.zip angelspetrochem_0.7.12.zip angelsrefining_0.9.14.zip angelssmelting_0.4.6.zip auto-research_4.3.0.zip bobassembly_0.16.1.zip bobclasses_0.16.2.zip bobelectronics_0.16.0.zip bobenemies_0.16.0.zip bobgreenhouse_0.16.0.zip bobinserters_0.16.8.zip boblibrary_0.16.6.zip boblogistics_0.16.23.zip bobmining_0.16.0.zip bobmodules_0.16.0.zip bobores_0.16.2.zip bobplates_0.16.5.zip bobpower_0.16.8.zip bobrevamp_0.16.3.zip bobtech_0.16.6.zip bobvehicleequipment_0.16.2.zip bobwarfare_0.16.7.zip botReplacer_0.16.0.zip helmod_0.7.11.zip long-reach_0.0.12.zip omnilib_2.0.46.zip omnimatter_2.0.26.zip omnimatter_crystal_2.0.7.zip omnimatter_move_0.1.0.zip omnimatter_water_2.0.4.zip omnimatter_wood_2.0.15.zip op_train_speed_1.0.9.zip pycoalprocessing_1.0.10.zip pyfusionenergy_1.0.7.zip pyhightech_1.0.9.zip pyindustry_1.0.10.zip rso-mod_3.8.1.zip upgrade-planner_1.5.3.zip what-is-it-really-used-for_1.3.4.zip
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
You can download my used mods from here and the save from herekingarthur wrote: ↑Sun Nov 04, 2018 12:18 pm Alright. I just got off work. I'll look into as soon as I get home. Can you provide me a copy of your save. It'll make syncing mods and testing if the fixes are good easier
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
ok thanks. i did some digging and it seems that something between pycoaltbaa and omnimatter is causing the issue. i keep looking into and see if i can fix itChatastroph wrote: ↑Sun Nov 04, 2018 12:54 pmYou can download my used mods from here and the save from herekingarthur wrote: ↑Sun Nov 04, 2018 12:18 pm Alright. I just got off work. I'll look into as soon as I get home. Can you provide me a copy of your save. It'll make syncing mods and testing if the fixes are good easier
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
I updated (I was gone for few weeks) and I got this error
"circular dependency from omnimatter_permutation by PyCoalTBaA".
I already reported that on omnimatter discord and apparently it is your fault since: "mines meant to be last cause it makes nre recipes" quote from omni author on discord.
After some further discussion I removed the dependency on omnipermute (left the omnimatter dependency) and the game loaded.
So unless that dependency is needed for some reason I would suggest removing it in next version.
"circular dependency from omnimatter_permutation by PyCoalTBaA".
I already reported that on omnimatter discord and apparently it is your fault since: "mines meant to be last cause it makes nre recipes" quote from omni author on discord.
After some further discussion I removed the dependency on omnipermute (left the omnimatter dependency) and the game loaded.
So unless that dependency is needed for some reason I would suggest removing it in next version.
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Damn. I did it to fix some issues but I'll undo it and see if I can find a different fixSunTroll wrote: ↑Sun Nov 11, 2018 7:00 pm I updated (I was gone for few weeks) and I got this error
"circular dependency from omnimatter_permutation by PyCoalTBaA".
I already reported that on omnimatter discord and apparently it is your fault since: "mines meant to be last cause it makes nre recipes" quote from omni author on discord.
After some further discussion I removed the dependency on omnipermute (left the omnimatter dependency) and the game loaded.
So unless that dependency is needed for some reason I would suggest removing it in next version.
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Does it mean I should not use the new version until it is officially fixed or is it save to play with the dependency removed?
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