Its throughput would be lower than a normal one block intersection because north-south and south-north intersect, and also because right turns are too close to the intersection.
set 1 33 trains per min
Its throughput would be lower than a normal one block intersection because north-south and south-north intersect, and also because right turns are too close to the intersection.
Ok, so what is the problem?mahury wrote: ↑Tue Nov 06, 2018 7:37 am About roundabout.
I gamed a lot with celled railroad system. I looked for a simlpe intersection with no crossing, only junctions.
I find no other intersection allows me to make to make turning back.
Roundabout with additional turning rigth will be not so compact.
Firstly I placed safe roundabout. but it was not good. 2 trains can`t cross it directly same time.
After it I placed roundabout with chain-signal inside. It was better but some time it maked deadlocks.
I tried to fix it placing chain signal everywere or only enter/exit. it was better but also not good.
Deadlocks didn`t appeared after I placed in intersection only chain signals and on rail to intersection and afer intersection rail-signal.
how to measure Throughput ?)hansjoachim wrote: ↑Tue Nov 06, 2018 8:52 amOk, so what is the problem?mahury wrote: ↑Tue Nov 06, 2018 7:37 am About roundabout.
I gamed a lot with celled railroad system. I looked for a simlpe intersection with no crossing, only junctions.
I find no other intersection allows me to make to make turning back.
Roundabout with additional turning rigth will be not so compact.
Firstly I placed safe roundabout. but it was not good. 2 trains can`t cross it directly same time.
After it I placed roundabout with chain-signal inside. It was better but some time it maked deadlocks.
I tried to fix it placing chain signal everywere or only enter/exit. it was better but also not good.
Deadlocks didn`t appeared after I placed in intersection only chain signals and on rail to intersection and afer intersection rail-signal.
Read some posts back. Hansjoachim posted an updated zip with an improved testing framework and pretty clear instructions. Or go back to the original post of the thread for the original framework.mahury wrote: ↑Tue Nov 06, 2018 11:23 amhow to measure Throughput ?)hansjoachim wrote: ↑Tue Nov 06, 2018 8:52 amOk, so what is the problem?mahury wrote: ↑Tue Nov 06, 2018 7:37 am About roundabout.
I gamed a lot with celled railroad system. I looked for a simlpe intersection with no crossing, only junctions.
I find no other intersection allows me to make to make turning back.
Roundabout with additional turning rigth will be not so compact.
Firstly I placed safe roundabout. but it was not good. 2 trains can`t cross it directly same time.
After it I placed roundabout with chain-signal inside. It was better but some time it maked deadlocks.
I tried to fix it placing chain signal everywere or only enter/exit. it was better but also not good.
Deadlocks didn`t appeared after I placed in intersection only chain signals and on rail to intersection and afer intersection rail-signal.
If you want to test the throughput with 1-2 trains you would have to either use a profile that isn't used yet, or change the trains with profile 1.
if going north to south has priority then you should rotate it, i made it if for example your furnace setup is east and you dont seperate between iron and copper melting and you have iron north and copper south. they will never go north to south and can easily turn east and the ones already coming from west can go through without changing track and i even think trains from west have priority.hansjoachim wrote: ↑Fri Nov 02, 2018 4:59 pmIts throughput would be lower than a normal one block intersection because north-south and south-north intersect, and also because right turns are too close to the intersection.
set 1 33 trains per min
You forgot the simple rule for signals:mahury wrote: ↑Tue Nov 06, 2018 7:37 am About roundabout.
I gamed a lot with celled railroad system. I looked for a simlpe intersection with no crossing, only junctions.
I find no other intersection allows me to make to make turning back.
Roundabout with additional turning rigth will be not so compact.
Firstly I placed safe roundabout. but it was not good. 2 trains can`t cross it directly same time.
After it I placed roundabout with chain-signal inside. It was better but some time it maked deadlocks.
I tried to fix it placing chain signal everywere or only enter/exit. it was better but also not good.
Deadlocks didn`t appeared after I placed in intersection only chain signals and on rail to intersection and afer intersection rail-signal.
I never really considered manual train driving at all when designing these things. I always just tell the train where to go and let it take me there, to make sure I don't crash into other trains waiting at signals along the way!(I am unreasonably peeved that you have to take the second turn at an intersection in order to go straight through.)