this is what the server window shows me when he connects,
Code: Select all
1235.595 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({87.152.132.77:56601}))
1235.595 Info ServerRouter.cpp:409: Replying to connectionRequest for address(IP ADDR:({87.152.132.77:56601})).
1235.595 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(30751) adding peer(3)
1235.615 Info ServerMultiplayerManager.cpp:699: mapTick(6783684) changing state from(InGame) to(InGameSavingMap)
1235.632 Info ServerMultiplayerManager.cpp:795: mapTick(6783684) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
1238.071 Info ServerMultiplayerManager.cpp:855: MapTick(6783684) Serving map(/opt/factorio/temp/mp-save-1.zip) for peer(3) size(19243857) crc(3355366738)
1238.071 Info ServerMultiplayerManager.cpp:699: mapTick(6783684) changing state from(InGameSavingMap) to(InGame)
1238.148 Info ServerMultiplayerManager.cpp:795: mapTick(6783689) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
https://drive.google.com/file/d/1XV2vzn ... sp=sharing
log of the friend:
https://drive.google.com/file/d/1BLTPwf ... sp=sharing