Quicker building of ghosts/blueprints

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
PEBKAC
Burner Inserter
Burner Inserter
Posts: 14
Joined: Fri Oct 06, 2017 2:04 pm
Contact:

Quicker building of ghosts/blueprints

Post by PEBKAC »

TL;DR
Holding down the Q key while clicking on a ghost should auto-select and build that item.

What ?
After dropping down a blueprint, holding Q while dragging the mouse over the ghosts should auto-build that ghost instead of only selecting it.

Why ?
Plonking down a blueprint is incredibly powerful, but without robots you need to manually build everything in the plan. Now, you can select any component with Q and start building those, but in fiddly corners this can get tedious (Q, build, Q to deselect, Q to select the next one, build ...) and/or by doing one thing first you can accidentily build over another part of the blueprint (ie place a power pole on a ghost assembler, and - wait, what was that supposed to build again?).

User avatar
steinio
Smart Inserter
Smart Inserter
Posts: 2631
Joined: Sat Mar 12, 2016 4:19 pm
Contact:

Re: Quicker building of ghosts/blueprints

Post by steinio »

Sounds reasonable but i vote for shift + q to keep the current behaviour in parallel.
Image

Transport Belt Repair Man

View unread Posts

PEBKAC
Burner Inserter
Burner Inserter
Posts: 14
Joined: Fri Oct 06, 2017 2:04 pm
Contact:

Re: Quicker building of ghosts/blueprints

Post by PEBKAC »

Of course the Q is up for debate, but Shift+Q+[WSAD]+aiming the mouse might be a bit much...

Post Reply

Return to “Ideas and Suggestions”