There are so many cases like this, that this behaviour should be added:
![Idea :idea:](./images/smilies/icon_idea.gif)
Moderator: ickputzdirwech
I often craft the items first to continue using them while crafting the new.ssilk wrote:(...) just to re-craft the item in the hotbar, after it is used for crafting (...)
I agree, this would piss me off... a lot. As stated, use character logistics or get in the habit of keeping a stack of often used stuff (such as belts, inserters, etc) in chests from either the belts or directly from machines.sgk wrote:I don't feel like that's a good idea, I would get annoyed all the time because it takes longer to craft the inserters from raw materials. Maybe as an option.
The solution to forgetting to replenish items are character logistic slots
The rest/details are here:Autocraft
We're in the inventory-window. You have (after researching it, should long before the new requester-chest-feature of the player) 10 "autocraft-slots". The slots work like the requester-chest but without slider. The autocraft works only, if nothing is in the crafting-queue for about 1-10 seconds.
When you select an item for a slot, this means: When this is lower than 10 in my inventory, then autocraft it, so that it's 10 again.
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