Any Ideas Guys? Server will not start

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Troybox1991
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Any Ideas Guys? Server will not start

Post by Troybox1991 »

Been hosting this game on my personal server. But when I swithed hosting companies to an outside company. When I run the server this is all I get. I dont get any errors or anything just says goodbye?

Code: Select all

0.001 2018-08-20 20:25:05; Factorio 0.16.51 (build 36654, win64, steam)

   0.001 Operating system: Windows 10 (version 1607) 

   0.001 Program arguments: "bin\x64\factorio.exe" "--start-server" "saves\anewgame.zip" "--server-settings" "server-settings.json" "--rcon-port" "34242" "--rcon-password" <private> "--bind" "155.254.17.221:34237" 

   0.002 Read data path: C:/TCAFiles/Users/TroyB/4080/data

   0.002 Write data path: C:/Users/TCAGame_Svc4080/AppData/Roaming/Factorio [211517/457359MB]

   0.002 Binaries path: C:/TCAFiles/Users/TroyB/4080/bin

   0.016 System info: [CPU: Intel(R) Xeon(R) CPU E3-1270 v6 @ 3.80GHz, 8 cores, RAM: 39798/65484 MB, page: 41790/87517 MB, virtual: 119/134217727 MB, extended virtual: 0 MB]

   0.017 Running in headless mode

   0.024 Loading mod core 0.0.0 (data.lua)

   0.051 Loading mod base 0.16.51 (data.lua)

   0.341 Loading mod base 0.16.51 (data-updates.lua)

   0.444 Checksum for core: 840319042

   0.444 Checksum of base: 3323233190

   0.604 Info PlayerData.cpp:67: Local player-data.json unavailable

   0.604 Info PlayerData.cpp:72: Cloud player-data.json unavailable

   0.608 Custom inputs active: 0

   0.609 Factorio initialised

   0.611 Info ServerMultiplayerManager.cpp:142: Quitting multiplayer connection.

   0.611 Info ServerMultiplayerManager.cpp:699: mapTick(4294967295) changing state from(Ready) to(Closed)

   0.659 Goodbye
Last edited by Troybox1991 on Wed Aug 22, 2018 3:58 am, edited 3 times in total.

Troybox1991
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Re: Any Ideas Guys?

Post by Troybox1991 »

This can be closed issue was in the Server settings JSON file

Amarula
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Re: Any Ideas Guys?

Post by Amarula »

Any ideas? I have tons of ideas!

1. World peace through Factorio: if everyone in the world was playing Factorio, there would be no time for wars or terrorism. Multiplayer battles decide who wins any arguments!

2. I nominate your post for this week's Most Useless Subject award. Did you include a single word in the subject to let us know what we were going to read about? Nope! But you left it wide open so I could have some fun here and I hope the devs do too 8-)

3. I am delighted that you are enjoying Factorio, I love this game! Welcome to the forums! To help you make better posts in the future, there are a couple of features I would like to sell you! When you copy and paste in your server error logs, you can use the "Code" button - this puts the log text into a little scrolling text box so it doesn't take up pages on the screen. You can also use the spoiler button to completely hide the log text at a click of your mouse.

Back to mega-base building!
My own personal Factorio super-power - running out of power.

Jap2.0
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Re: Any Ideas Guys?

Post by Jap2.0 »

Amarula wrote:Any ideas? I have tons of ideas!

1. World peace through Factorio: if everyone in the world was playing Factorio, there would be no time for wars or terrorism. Multiplayer battles decide who wins any arguments!

2. I nominate your post for this week's Most Useless Subject award. Did you include a single word in the subject to let us know what we were going to read about? Nope! But you left it wide open so I could have some fun here and I hope the devs do too 8-)

3. I am delighted that you are enjoying Factorio, I love this game! Welcome to the forums! To help you make better posts in the future, there are a couple of features I would like to sell you! When you copy and paste in your server error logs, you can use the "Code" button - this puts the log text into a little scrolling text box so it doesn't take up pages on the screen. You can also use the spoiler button to completely hide the log text at a click of your mouse.

Back to mega-base building!
I'm not sure if that was more filled with salt or sarcasm :P.
There are 10 types of people: those who get this joke and those who don't.

ppetro08
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Re: Any Ideas Guys? Server will not start

Post by ppetro08 »

What was your issue, I am having the same thing happen and no errors!

Amarula
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Re: Any Ideas Guys? Server will not start

Post by Amarula »

@Jap2.0 I accept your feedback. Years of dealing with bug reports have left me twitchy on the subject of meaningful subject lines, leading to my somewhat snarky response. @Troybox1991 I apologize if my feedback was overly harsh, and thank you for taking the time to edit your post.
My own personal Factorio super-power - running out of power.

Jap2.0
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Re: Any Ideas Guys? Server will not start

Post by Jap2.0 »

Amarula wrote:@Jap2.0 I accept your feedback. Years of dealing with bug reports have left me twitchy on the subject of meaningful subject lines, leading to my somewhat snarky response. @Troybox1991 I apologize if my feedback was overly harsh, and thank you for taking the time to edit your post.
Nah, you're fine, I just found it kind of funny.
There are 10 types of people: those who get this joke and those who don't.

Troybox1991
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Re: Any Ideas Guys? Server will not start

Post by Troybox1991 »

It's okay. I apologize for not being more specific. I had been working on it for hours and was pretty ticked for a lack of better words.

For reference the error I had was in the json server settings file. You can use a json file checker online. Where I had my admins listed at the bottom of the file I for got to put them in "" for instance the correct way was ["troybox1991"] after fixing the file the server booted right up and worked.

If anyone else has this issue I hope this helps them out.

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