Hi there !
I come here to find many help about my little problem, I haven't find a solution before...
I would like make a trains system in 3 stops for any trains:
First stop : Making resource/item (Ores stops, production of green circuits, production of iron/copper/steel plates, etc..)
Second stop : A special waiting bay for type of train cargaison. (10 waiting for green circuits for exemple, 5 for plastics, etc...)
Third stop : Stop informed by the logic circuit, according to demand,
And back to first stop.
The network will fetch a train on a waiting bay, any train...
For exemple, I dont want a train with a shedule type: Production layout > Waiting bay > go to Layout A if demand is true.
But : Production layout > Waiting bay > if demand on layout A, go to layout A. if demand on layout B, go to layout B, etc...
Right : Production stop
Top : Waiting bay
Left : Stops with demands
So, I would like something like that, lot of waiting bay, (then, if I must enlarge this, I can do it easily)
https://youtu.be/xVPc3g94p6I?t=30m20s
Soo, thank you for your help
(And if that already have an answer, copy me link )
Trains : Stock on demand ?
Trains : Stock on demand ?
Code: Select all
while($player->isAwake()) {
$player->play('Factorio');
if(!$player->isAwake()) {
$player->awakening();
}
}
Re: Trains : Stock on demand ?
ehm, do you know the mod LTN? (Logistic train network?)
Re: Trains : Stock on demand ?
Ho, it's work with LTN
Thanks for suggestion , but sometime, I have a little delay betwen 2 programmed delivery from depot to loader to unloader. Is the mod detect when there have not enough place for stack waiting trains, and dont programme any other delivery ?
From bottom to top: Depot, Loader, Loader, Unloader
The train in depot stay in depot, even if there have place in loader, but not in unloader. (I set a maximum limit trains to 3 in unloader), and even like that, trains stack below the loader (Or above the depot, as you want ^^)
Thanks for suggestion , but sometime, I have a little delay betwen 2 programmed delivery from depot to loader to unloader. Is the mod detect when there have not enough place for stack waiting trains, and dont programme any other delivery ?
From bottom to top: Depot, Loader, Loader, Unloader
The train in depot stay in depot, even if there have place in loader, but not in unloader. (I set a maximum limit trains to 3 in unloader), and even like that, trains stack below the loader (Or above the depot, as you want ^^)
Code: Select all
while($player->isAwake()) {
$player->play('Factorio');
if(!$player->isAwake()) {
$player->awakening();
}
}
Re: Trains : Stock on demand ?
It just starts deliverey when the station needs something, its not so dumb like normal factorio and stays in stacker, so in meantime your trains can be used somewhere else.