Hi all!
I know, now is impossible to make it, but it must be suggested.
The idea was about repair packs:
Repair pack on iron plates basis like now: iron gears, copper plates, that can be used for low tech entities on first stage.
Repair pack for high tech entities: needs steel, plastics, green chips for laser turrets, chemical plants, etc.
Repair pack for walls, that needs stones and concrete.
Repair pack for nuclear entities, with steel, concrete and red chips.
Now we can't to define the types of repair packs, but it can be used for some mods. For example I ant to repair my nuclear entities RITEG with "nuclear repair pack", that needs nuclear fuel and makes some style of energy recharging. Standard rapair pack must be not acceptable.
Repair pack categories
Re: Repair pack categories
I'm not saying no but I don't know if this will ever happen. It seems like a very specific thing which will require a bunch of changes to how robots go to repair things.
If you want to get ahold of me I'm almost always on Discord.